pub trait InpainterBase: InpainterBaseConst {
    fn as_raw_mut_InpainterBase(&mut self) -> *mut c_void;

    fn set_radius(&mut self, val: i32) -> Result<()> { ... }
    fn set_motion_model(&mut self, val: MotionModel) -> Result<()> { ... }
    fn inpaint(&mut self, idx: i32, frame: &mut Mat, mask: &mut Mat) -> Result<()> { ... }
    fn set_frames(&mut self, val: &Vector<Mat>) -> Result<()> { ... }
    fn set_motions(&mut self, val: &Vector<Mat>) -> Result<()> { ... }
    fn set_stabilized_frames(&mut self, val: &Vector<Mat>) -> Result<()> { ... }
    fn set_stabilization_motions(&mut self, val: &Vector<Mat>) -> Result<()> { ... }
}

Required Methods

Provided Methods

Implementors