Type Definition opencv::types::PtrOfCUDA_DescriptorMatcher
source · [−]pub type PtrOfCUDA_DescriptorMatcher = Ptr<dyn CUDA_DescriptorMatcher>;
Implementations
sourceimpl PtrOfCUDA_DescriptorMatcher
impl PtrOfCUDA_DescriptorMatcher
pub fn as_raw_PtrOfCUDA_DescriptorMatcher(&self) -> *const c_void
pub fn as_raw_mut_PtrOfCUDA_DescriptorMatcher(&mut self) -> *mut c_void
Trait Implementations
sourceimpl AlgorithmTraitConst for PtrOfCUDA_DescriptorMatcher
impl AlgorithmTraitConst for PtrOfCUDA_DescriptorMatcher
fn as_raw_Algorithm(&self) -> *const c_void
sourcefn write(&self, fs: &mut FileStorage) -> Result<()>
fn write(&self, fs: &mut FileStorage) -> Result<()>
Stores algorithm parameters in a file storage
sourcefn write_with_name(&self, fs: &Ptr<FileStorage>, name: &str) -> Result<()>
fn write_with_name(&self, fs: &Ptr<FileStorage>, name: &str) -> Result<()>
simplified API for language bindings
Stores algorithm parameters in a file storage Read more
sourcefn empty(&self) -> Result<bool>
fn empty(&self) -> Result<bool>
Returns true if the Algorithm is empty (e.g. in the very beginning or after unsuccessful read
sourcefn save(&self, filename: &str) -> Result<()>
fn save(&self, filename: &str) -> Result<()>
Saves the algorithm to a file.
In order to make this method work, the derived class must implement Algorithm::write(FileStorage& fs). Read more
sourcefn get_default_name(&self) -> Result<String>
fn get_default_name(&self) -> Result<String>
Returns the algorithm string identifier.
This string is used as top level xml/yml node tag when the object is saved to a file or string. Read more
sourceimpl CUDA_DescriptorMatcher for PtrOfCUDA_DescriptorMatcher
impl CUDA_DescriptorMatcher for PtrOfCUDA_DescriptorMatcher
fn as_raw_mut_CUDA_DescriptorMatcher(&mut self) -> *mut c_void
sourcefn add(&mut self, descriptors: &Vector<GpuMat>) -> Result<()>
fn add(&mut self, descriptors: &Vector<GpuMat>) -> Result<()>
Adds descriptors to train a descriptor collection. Read more
sourcefn match_(
&mut self,
query_descriptors: &dyn ToInputArray,
train_descriptors: &dyn ToInputArray,
matches: &mut Vector<DMatch>,
mask: &dyn ToInputArray
) -> Result<()>
fn match_(
&mut self,
query_descriptors: &dyn ToInputArray,
train_descriptors: &dyn ToInputArray,
matches: &mut Vector<DMatch>,
mask: &dyn ToInputArray
) -> Result<()>
Finds the best match for each descriptor from a query set (blocking version). Read more
sourcefn match__1(
&mut self,
query_descriptors: &dyn ToInputArray,
matches: &mut Vector<DMatch>,
masks: &Vector<GpuMat>
) -> Result<()>
fn match__1(
&mut self,
query_descriptors: &dyn ToInputArray,
matches: &mut Vector<DMatch>,
masks: &Vector<GpuMat>
) -> Result<()>
Finds the best match for each descriptor from a query set (blocking version). Read more
sourcefn match_async(
&mut self,
query_descriptors: &dyn ToInputArray,
train_descriptors: &dyn ToInputArray,
matches: &mut dyn ToOutputArray,
mask: &dyn ToInputArray,
stream: &mut Stream
) -> Result<()>
fn match_async(
&mut self,
query_descriptors: &dyn ToInputArray,
train_descriptors: &dyn ToInputArray,
matches: &mut dyn ToOutputArray,
mask: &dyn ToInputArray,
stream: &mut Stream
) -> Result<()>
Finds the best match for each descriptor from a query set (asynchronous version). Read more
sourcefn match_async_1(
&mut self,
query_descriptors: &dyn ToInputArray,
matches: &mut dyn ToOutputArray,
masks: &Vector<GpuMat>,
stream: &mut Stream
) -> Result<()>
fn match_async_1(
&mut self,
query_descriptors: &dyn ToInputArray,
matches: &mut dyn ToOutputArray,
masks: &Vector<GpuMat>,
stream: &mut Stream
) -> Result<()>
Finds the best match for each descriptor from a query set (asynchronous version). Read more
sourcefn match_convert(
&mut self,
gpu_matches: &dyn ToInputArray,
matches: &mut Vector<DMatch>
) -> Result<()>
fn match_convert(
&mut self,
gpu_matches: &dyn ToInputArray,
matches: &mut Vector<DMatch>
) -> Result<()>
Converts matches array from internal representation to standard matches vector. Read more
sourcefn knn_match(
&mut self,
query_descriptors: &dyn ToInputArray,
train_descriptors: &dyn ToInputArray,
matches: &mut Vector<Vector<DMatch>>,
k: i32,
mask: &dyn ToInputArray,
compact_result: bool
) -> Result<()>
fn knn_match(
&mut self,
query_descriptors: &dyn ToInputArray,
train_descriptors: &dyn ToInputArray,
matches: &mut Vector<Vector<DMatch>>,
k: i32,
mask: &dyn ToInputArray,
compact_result: bool
) -> Result<()>
Finds the k best matches for each descriptor from a query set (blocking version). Read more
sourcefn knn_match_1(
&mut self,
query_descriptors: &dyn ToInputArray,
matches: &mut Vector<Vector<DMatch>>,
k: i32,
masks: &Vector<GpuMat>,
compact_result: bool
) -> Result<()>
fn knn_match_1(
&mut self,
query_descriptors: &dyn ToInputArray,
matches: &mut Vector<Vector<DMatch>>,
k: i32,
masks: &Vector<GpuMat>,
compact_result: bool
) -> Result<()>
Finds the k best matches for each descriptor from a query set (blocking version). Read more
sourcefn knn_match_async(
&mut self,
query_descriptors: &dyn ToInputArray,
train_descriptors: &dyn ToInputArray,
matches: &mut dyn ToOutputArray,
k: i32,
mask: &dyn ToInputArray,
stream: &mut Stream
) -> Result<()>
fn knn_match_async(
&mut self,
query_descriptors: &dyn ToInputArray,
train_descriptors: &dyn ToInputArray,
matches: &mut dyn ToOutputArray,
k: i32,
mask: &dyn ToInputArray,
stream: &mut Stream
) -> Result<()>
Finds the k best matches for each descriptor from a query set (asynchronous version). Read more
sourcefn knn_match_async_1(
&mut self,
query_descriptors: &dyn ToInputArray,
matches: &mut dyn ToOutputArray,
k: i32,
masks: &Vector<GpuMat>,
stream: &mut Stream
) -> Result<()>
fn knn_match_async_1(
&mut self,
query_descriptors: &dyn ToInputArray,
matches: &mut dyn ToOutputArray,
k: i32,
masks: &Vector<GpuMat>,
stream: &mut Stream
) -> Result<()>
Finds the k best matches for each descriptor from a query set (asynchronous version). Read more
sourcefn knn_match_convert(
&mut self,
gpu_matches: &dyn ToInputArray,
matches: &mut Vector<Vector<DMatch>>,
compact_result: bool
) -> Result<()>
fn knn_match_convert(
&mut self,
gpu_matches: &dyn ToInputArray,
matches: &mut Vector<Vector<DMatch>>,
compact_result: bool
) -> Result<()>
Converts matches array from internal representation to standard matches vector. Read more
sourcefn radius_match(
&mut self,
query_descriptors: &dyn ToInputArray,
train_descriptors: &dyn ToInputArray,
matches: &mut Vector<Vector<DMatch>>,
max_distance: f32,
mask: &dyn ToInputArray,
compact_result: bool
) -> Result<()>
fn radius_match(
&mut self,
query_descriptors: &dyn ToInputArray,
train_descriptors: &dyn ToInputArray,
matches: &mut Vector<Vector<DMatch>>,
max_distance: f32,
mask: &dyn ToInputArray,
compact_result: bool
) -> Result<()>
For each query descriptor, finds the training descriptors not farther than the specified distance (blocking version). Read more
sourcefn radius_match_1(
&mut self,
query_descriptors: &dyn ToInputArray,
matches: &mut Vector<Vector<DMatch>>,
max_distance: f32,
masks: &Vector<GpuMat>,
compact_result: bool
) -> Result<()>
fn radius_match_1(
&mut self,
query_descriptors: &dyn ToInputArray,
matches: &mut Vector<Vector<DMatch>>,
max_distance: f32,
masks: &Vector<GpuMat>,
compact_result: bool
) -> Result<()>
For each query descriptor, finds the training descriptors not farther than the specified distance (blocking version). Read more
sourcefn radius_match_async(
&mut self,
query_descriptors: &dyn ToInputArray,
train_descriptors: &dyn ToInputArray,
matches: &mut dyn ToOutputArray,
max_distance: f32,
mask: &dyn ToInputArray,
stream: &mut Stream
) -> Result<()>
fn radius_match_async(
&mut self,
query_descriptors: &dyn ToInputArray,
train_descriptors: &dyn ToInputArray,
matches: &mut dyn ToOutputArray,
max_distance: f32,
mask: &dyn ToInputArray,
stream: &mut Stream
) -> Result<()>
For each query descriptor, finds the training descriptors not farther than the specified distance (asynchronous version). Read more
sourcefn radius_match_async_1(
&mut self,
query_descriptors: &dyn ToInputArray,
matches: &mut dyn ToOutputArray,
max_distance: f32,
masks: &Vector<GpuMat>,
stream: &mut Stream
) -> Result<()>
fn radius_match_async_1(
&mut self,
query_descriptors: &dyn ToInputArray,
matches: &mut dyn ToOutputArray,
max_distance: f32,
masks: &Vector<GpuMat>,
stream: &mut Stream
) -> Result<()>
For each query descriptor, finds the training descriptors not farther than the specified distance (asynchronous version). Read more
sourcefn radius_match_convert(
&mut self,
gpu_matches: &dyn ToInputArray,
matches: &mut Vector<Vector<DMatch>>,
compact_result: bool
) -> Result<()>
fn radius_match_convert(
&mut self,
gpu_matches: &dyn ToInputArray,
matches: &mut Vector<Vector<DMatch>>,
compact_result: bool
) -> Result<()>
Converts matches array from internal representation to standard matches vector. Read more
sourceimpl CUDA_DescriptorMatcherConst for PtrOfCUDA_DescriptorMatcher
impl CUDA_DescriptorMatcherConst for PtrOfCUDA_DescriptorMatcher
fn as_raw_CUDA_DescriptorMatcher(&self) -> *const c_void
sourcefn is_mask_supported(&self) -> Result<bool>
fn is_mask_supported(&self) -> Result<bool>
Returns true if the descriptor matcher supports masking permissible matches.
sourcefn get_train_descriptors(&self) -> Result<Vector<GpuMat>>
fn get_train_descriptors(&self) -> Result<Vector<GpuMat>>
Returns a constant link to the train descriptor collection.