pub struct BEBLID { /* private fields */ }
Expand description

Class implementing BEBLID (Boosted Efficient Binary Local Image Descriptor), described in Suarez2020BEBLID .

BEBLID \cite Suarez2020BEBLID is a efficient binary descriptor learned with boosting. It is able to describe keypoints from any detector just by changing the scale_factor parameter. In several benchmarks it has proved to largely improve other binary descriptors like ORB or BRISK with the same efficiency. BEBLID describes using the difference of mean gray values in different regions of the image around the KeyPoint, the descriptor is specifically optimized for image matching and patch retrieval addressing the asymmetries of these problems.

If you find this code useful, please add a reference to the following paper:

Iago Suárez, Ghesn Sfeir, José M. Buenaposada, and Luis Baumela. BEBLID: Boosted efficient binary local image descriptor. Pattern Recognition Letters, 133:366–372, 2020.

The descriptor was trained using 1 million of randomly sampled pairs of patches (20% positives and 80% negatives) from the Liberty split of the UBC datasets \cite winder2007learning as described in the paper Suarez2020BEBLID. You can check in the AKAZE example how well BEBLID works. Detecting 10000 keypoints with ORB and describing with BEBLID obtains 561 inliers (75%) whereas describing with ORB obtains only 493 inliers (63%).

Implementations

Creates the BEBLID descriptor.

Parameters
  • scale_factor: Adjust the sampling window around detected keypoints:
  • 1.00f should be the scale for ORB keypoints
  • 6.75f should be the scale for SIFT detected keypoints
  • 6.25f is default and fits for KAZE, SURF detected keypoints
  • 5.00f should be the scale for AKAZE, MSD, AGAST, FAST, BRISK keypoints
  • n_bits: Determine the number of bits in the descriptor. Should be either BEBLID::SIZE_512_BITS or BEBLID::SIZE_256_BITS.
C++ default parameters
  • n_bits: BEBLID::SIZE_512_BITS

Trait Implementations

Clears the algorithm state

Reads algorithm parameters from a file storage

Stores algorithm parameters in a file storage

simplified API for language bindings Stores algorithm parameters in a file storage Read more

Returns true if the Algorithm is empty (e.g. in the very beginning or after unsuccessful read

Saves the algorithm to a file. In order to make this method work, the derived class must implement Algorithm::write(FileStorage& fs). Read more

Returns the algorithm string identifier. This string is used as top level xml/yml node tag when the object is saved to a file or string. Read more

Wrap the specified raw pointer Read more

Return an the underlying raw pointer while consuming this wrapper. Read more

Return the underlying raw pointer. Read more

Return the underlying mutable raw pointer Read more

Executes the destructor for this type. Read more

Detects keypoints in an image (first variant) or image set (second variant). Read more

Detects keypoints in an image (first variant) or image set (second variant). Read more

Computes the descriptors for a set of keypoints detected in an image (first variant) or image set (second variant). Read more

Computes the descriptors for a set of keypoints detected in an image (first variant) or image set (second variant). Read more

Detects keypoints and computes the descriptors Read more

Return true if detector object is empty

C++ default parameters Read more

Converts to this type from the input type.

Converts to this type from the input type.

Auto Trait Implementations

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Mutably borrows from an owned value. Read more

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The type returned in the event of a conversion error.

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