pub struct Detail_Blender { /* private fields */ }
Expand description

Base class for all blenders.

Simple blender which puts one image over another

Implementations

Trait Implementations

Wrap the specified raw pointer Read more

Return an the underlying raw pointer while consuming this wrapper. Read more

Return the underlying raw pointer. Read more

Return the underlying mutable raw pointer Read more

Prepares the blender for blending. Read more

Prepares the blender for blending. Read more

Processes the image. Read more

Blends and returns the final pano. Read more

Executes the destructor for this type. Read more

Converts to this type from the input type.

Converts to this type from the input type.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.