Struct opencv::core::Stream [−][src]
pub struct Stream { /* fields omitted */ }Expand description
This class encapsulates a queue of asynchronous calls.
Note: Currently, you may face problems if an operation is enqueued twice with different data. Some functions use the constant GPU memory, and next call may update the memory before the previous one has been finished. But calling different operations asynchronously is safe because each operation has its own constant buffer. Memory copy/upload/download/set operations to the buffers you hold are also safe.
Note: The Stream class is not thread-safe. Please use different Stream objects for different CPU threads.
void thread1()
{
cv::cuda::Stream stream1;
cv::cuda::func1(..., stream1);
}
void thread2()
{
cv::cuda::Stream stream2;
cv::cuda::func2(..., stream2);
}Note: By default all CUDA routines are launched in Stream::Null() object, if the stream is not specified by user. In multi-threading environment the stream objects must be passed explicitly (see previous note).
Implementations
creates a new asynchronous stream with custom allocator
creates a new Stream using the cudaFlags argument to determine the behaviors of the stream
Note: The cudaFlags parameter is passed to the underlying api cudaStreamCreateWithFlags() and supports the same parameter values.
// creates an OpenCV cuda::Stream that manages an asynchronous, non-blocking,
// non-default CUDA stream
cv::cuda::Stream cvStream(cudaStreamNonBlocking);Trait Implementations
Blocks the current CPU thread until all operations in the stream are complete.
Makes a compute stream wait on an event.
Adds a callback to be called on the host after all currently enqueued items in the stream have completed. Read more