[][src]Struct opencv::surface_matching::Pose3D

pub struct Pose3D { /* fields omitted */ }

Class, allowing the storage of a pose. The data structure stores both the quaternions and the matrix forms. It supports IO functionality together with various helper methods to work with poses

Implementations

impl Pose3D[src]

impl Pose3D[src]

pub fn default() -> Result<Pose3D>[src]

pub fn new(alpha: f64, model_index: size_t, num_votes: size_t) -> Result<Pose3D>[src]

C++ default parameters

  • model_index: 0
  • num_votes: 0

Trait Implementations

impl Boxed for Pose3D[src]

impl Drop for Pose3D[src]

impl Pose3DTrait for Pose3D[src]

impl Send for Pose3D[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.