[][src]Struct opencv::viz::Viz3d

pub struct Viz3d { /* fields omitted */ }

The Viz3d class represents a 3D visualizer window. This class is implicitly shared.

Implementations

impl Viz3d[src]

impl Viz3d[src]

pub fn new(window_name: &str) -> Result<Viz3d>[src]

The constructors.

Parameters

  • window_name: Name of the window.

C++ default parameters

  • window_name: String()

pub fn copy(unnamed: &Viz3d) -> Result<Viz3d>[src]

Trait Implementations

impl Boxed for Viz3d[src]

impl Drop for Viz3d[src]

impl Send for Viz3d[src]

impl Viz3dTrait for Viz3d[src]

Auto Trait Implementations

impl RefUnwindSafe for Viz3d

impl !Sync for Viz3d

impl Unpin for Viz3d

impl UnwindSafe for Viz3d

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.