[−][src]Struct opencv::stitching::Detail_BlocksGainCompensator
Exposure compensator which tries to remove exposure related artifacts by adjusting image block intensities, see UES01 for details.
Implementations
impl Detail_BlocksGainCompensator
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pub fn as_raw_Detail_BlocksGainCompensator(&self) -> *const c_void
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pub fn as_raw_mut_Detail_BlocksGainCompensator(&mut self) -> *mut c_void
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impl Detail_BlocksGainCompensator
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pub fn new(
bl_width: i32,
bl_height: i32
) -> Result<Detail_BlocksGainCompensator>
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bl_width: i32,
bl_height: i32
) -> Result<Detail_BlocksGainCompensator>
C++ default parameters
- bl_width: 32
- bl_height: 32
pub fn new_1(
bl_width: i32,
bl_height: i32,
nr_feeds: i32
) -> Result<Detail_BlocksGainCompensator>
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bl_width: i32,
bl_height: i32,
nr_feeds: i32
) -> Result<Detail_BlocksGainCompensator>
Trait Implementations
impl Boxed for Detail_BlocksGainCompensator
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unsafe fn from_raw(ptr: *mut c_void) -> Self
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fn into_raw(self) -> *mut c_void
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fn as_raw(&self) -> *const c_void
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fn as_raw_mut(&mut self) -> *mut c_void
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impl Detail_BlocksCompensator for Detail_BlocksGainCompensator
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fn as_raw_Detail_BlocksCompensator(&self) -> *const c_void
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fn as_raw_mut_Detail_BlocksCompensator(&mut self) -> *mut c_void
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fn apply(
&mut self,
index: i32,
corner: Point,
image: &mut dyn ToInputOutputArray,
mask: &dyn ToInputArray
) -> Result<()>
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&mut self,
index: i32,
corner: Point,
image: &mut dyn ToInputOutputArray,
mask: &dyn ToInputArray
) -> Result<()>
fn get_mat_gains(&mut self, umv: &mut Vector<Mat>) -> Result<()>
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fn set_mat_gains(&mut self, umv: &mut Vector<Mat>) -> Result<()>
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fn set_nr_feeds(&mut self, nr_feeds: i32) -> Result<()>
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fn get_nr_feeds(&mut self) -> Result<i32>
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fn set_block_size(&mut self, width: i32, height: i32) -> Result<()>
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fn set_block_size_1(&mut self, size: Size) -> Result<()>
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fn get_block_size(&self) -> Result<Size>
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fn set_nr_gains_filtering_iterations(
&mut self,
nr_iterations: i32
) -> Result<()>
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&mut self,
nr_iterations: i32
) -> Result<()>
fn get_nr_gains_filtering_iterations(&self) -> Result<i32>
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impl Detail_BlocksGainCompensatorTrait for Detail_BlocksGainCompensator
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fn as_raw_Detail_BlocksGainCompensator(&self) -> *const c_void
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fn as_raw_mut_Detail_BlocksGainCompensator(&mut self) -> *mut c_void
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fn apply(
&mut self,
index: i32,
corner: Point,
image: &mut dyn ToInputOutputArray,
mask: &dyn ToInputArray
) -> Result<()>
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&mut self,
index: i32,
corner: Point,
image: &mut dyn ToInputOutputArray,
mask: &dyn ToInputArray
) -> Result<()>
fn get_mat_gains(&mut self, umv: &mut Vector<Mat>) -> Result<()>
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fn set_mat_gains(&mut self, umv: &mut Vector<Mat>) -> Result<()>
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impl Detail_ExposureCompensator for Detail_BlocksGainCompensator
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fn as_raw_Detail_ExposureCompensator(&self) -> *const c_void
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fn as_raw_mut_Detail_ExposureCompensator(&mut self) -> *mut c_void
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fn feed(
&mut self,
corners: &Vector<Point>,
images: &Vector<UMat>,
masks: &Vector<UMat>
) -> Result<()>
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&mut self,
corners: &Vector<Point>,
images: &Vector<UMat>,
masks: &Vector<UMat>
) -> Result<()>
fn apply(
&mut self,
index: i32,
corner: Point,
image: &mut dyn ToInputOutputArray,
mask: &dyn ToInputArray
) -> Result<()>
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&mut self,
index: i32,
corner: Point,
image: &mut dyn ToInputOutputArray,
mask: &dyn ToInputArray
) -> Result<()>
fn get_mat_gains(&mut self, unnamed: &mut Vector<Mat>) -> Result<()>
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fn set_mat_gains(&mut self, unnamed: &mut Vector<Mat>) -> Result<()>
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fn set_update_gain(&mut self, b: bool) -> Result<()>
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fn get_update_gain(&mut self) -> Result<bool>
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impl Drop for Detail_BlocksGainCompensator
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impl Send for Detail_BlocksGainCompensator
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Auto Trait Implementations
impl RefUnwindSafe for Detail_BlocksGainCompensator
impl !Sync for Detail_BlocksGainCompensator
impl Unpin for Detail_BlocksGainCompensator
impl UnwindSafe for Detail_BlocksGainCompensator
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,