Struct opencv::stitching::Detail_BlocksGainCompensator
source · pub struct Detail_BlocksGainCompensator { /* private fields */ }
Expand description
Exposure compensator which tries to remove exposure related artifacts by adjusting image block intensities, see UES01 for details.
Implementations§
source§impl Detail_BlocksGainCompensator
impl Detail_BlocksGainCompensator
sourcepub fn new(
bl_width: i32,
bl_height: i32
) -> Result<Detail_BlocksGainCompensator>
pub fn new( bl_width: i32, bl_height: i32 ) -> Result<Detail_BlocksGainCompensator>
§C++ default parameters
- bl_width: 32
- bl_height: 32
sourcepub fn new_def() -> Result<Detail_BlocksGainCompensator>
pub fn new_def() -> Result<Detail_BlocksGainCompensator>
§Note
This alternative version of [new] function uses the following default values for its arguments:
- bl_width: 32
- bl_height: 32
pub fn new_1( bl_width: i32, bl_height: i32, nr_feeds: i32 ) -> Result<Detail_BlocksGainCompensator>
Trait Implementations§
source§impl Boxed for Detail_BlocksGainCompensator
impl Boxed for Detail_BlocksGainCompensator
source§unsafe fn from_raw(
ptr: <Detail_BlocksGainCompensator as OpenCVFromExtern>::ExternReceive
) -> Self
unsafe fn from_raw( ptr: <Detail_BlocksGainCompensator as OpenCVFromExtern>::ExternReceive ) -> Self
Wrap the specified raw pointer Read more
source§fn into_raw(
self
) -> <Detail_BlocksGainCompensator as OpenCVTypeExternContainer>::ExternSendMut
fn into_raw( self ) -> <Detail_BlocksGainCompensator as OpenCVTypeExternContainer>::ExternSendMut
Return the underlying raw pointer while consuming this wrapper. Read more
source§fn as_raw(
&self
) -> <Detail_BlocksGainCompensator as OpenCVTypeExternContainer>::ExternSend
fn as_raw( &self ) -> <Detail_BlocksGainCompensator as OpenCVTypeExternContainer>::ExternSend
Return the underlying raw pointer. Read more
source§fn as_raw_mut(
&mut self
) -> <Detail_BlocksGainCompensator as OpenCVTypeExternContainer>::ExternSendMut
fn as_raw_mut( &mut self ) -> <Detail_BlocksGainCompensator as OpenCVTypeExternContainer>::ExternSendMut
Return the underlying mutable raw pointer Read more
source§impl Debug for Detail_BlocksGainCompensator
impl Debug for Detail_BlocksGainCompensator
source§impl Detail_BlocksCompensatorTrait for Detail_BlocksGainCompensator
impl Detail_BlocksCompensatorTrait for Detail_BlocksGainCompensator
fn as_raw_mut_Detail_BlocksCompensator(&mut self) -> *mut c_void
fn apply( &mut self, index: i32, corner: Point, image: &mut impl ToInputOutputArray, mask: &impl ToInputArray ) -> Result<()>
fn get_mat_gains(&mut self, umv: &mut Vector<Mat>) -> Result<()>
fn set_mat_gains(&mut self, umv: &mut Vector<Mat>) -> Result<()>
fn set_nr_feeds(&mut self, nr_feeds: i32) -> Result<()>
fn get_nr_feeds(&mut self) -> Result<i32>
fn set_similarity_threshold(&mut self, similarity_threshold: f64) -> Result<()>
fn set_block_size(&mut self, width: i32, height: i32) -> Result<()>
fn set_block_size_1(&mut self, size: Size) -> Result<()>
fn set_nr_gains_filtering_iterations( &mut self, nr_iterations: i32 ) -> Result<()>
source§impl Detail_BlocksCompensatorTraitConst for Detail_BlocksGainCompensator
impl Detail_BlocksCompensatorTraitConst for Detail_BlocksGainCompensator
fn as_raw_Detail_BlocksCompensator(&self) -> *const c_void
fn get_similarity_threshold(&self) -> Result<f64>
fn get_block_size(&self) -> Result<Size>
fn get_nr_gains_filtering_iterations(&self) -> Result<i32>
source§impl Detail_BlocksGainCompensatorTrait for Detail_BlocksGainCompensator
impl Detail_BlocksGainCompensatorTrait for Detail_BlocksGainCompensator
fn as_raw_mut_Detail_BlocksGainCompensator(&mut self) -> *mut c_void
fn feed( &mut self, corners: &Vector<Point>, images: &Vector<UMat>, masks: &Vector<Tuple<(UMat, u8)>> ) -> Result<()>
fn apply( &mut self, index: i32, corner: Point, image: &mut impl ToInputOutputArray, mask: &impl ToInputArray ) -> Result<()>
fn get_mat_gains(&mut self, umv: &mut Vector<Mat>) -> Result<()>
fn set_mat_gains(&mut self, umv: &mut Vector<Mat>) -> Result<()>
source§impl Detail_BlocksGainCompensatorTraitConst for Detail_BlocksGainCompensator
impl Detail_BlocksGainCompensatorTraitConst for Detail_BlocksGainCompensator
fn as_raw_Detail_BlocksGainCompensator(&self) -> *const c_void
source§impl Detail_ExposureCompensatorTrait for Detail_BlocksGainCompensator
impl Detail_ExposureCompensatorTrait for Detail_BlocksGainCompensator
fn as_raw_mut_Detail_ExposureCompensator(&mut self) -> *mut c_void
source§fn feed(
&mut self,
corners: &Vector<Point>,
images: &Vector<UMat>,
masks: &Vector<UMat>
) -> Result<()>
fn feed( &mut self, corners: &Vector<Point>, images: &Vector<UMat>, masks: &Vector<UMat> ) -> Result<()>
Parameters Read more
source§fn feed_1(
&mut self,
corners: &Vector<Point>,
images: &Vector<UMat>,
masks: &Vector<Tuple<(UMat, u8)>>
) -> Result<()>
fn feed_1( &mut self, corners: &Vector<Point>, images: &Vector<UMat>, masks: &Vector<Tuple<(UMat, u8)>> ) -> Result<()>
Parameters Read more
source§fn apply(
&mut self,
index: i32,
corner: Point,
image: &mut impl ToInputOutputArray,
mask: &impl ToInputArray
) -> Result<()>
fn apply( &mut self, index: i32, corner: Point, image: &mut impl ToInputOutputArray, mask: &impl ToInputArray ) -> Result<()>
Compensate exposure in the specified image. Read more
fn get_mat_gains(&mut self, unnamed: &mut Vector<Mat>) -> Result<()>
fn set_mat_gains(&mut self, unnamed: &mut Vector<Mat>) -> Result<()>
fn set_update_gain(&mut self, b: bool) -> Result<()>
fn get_update_gain(&mut self) -> Result<bool>
source§impl Detail_ExposureCompensatorTraitConst for Detail_BlocksGainCompensator
impl Detail_ExposureCompensatorTraitConst for Detail_BlocksGainCompensator
fn as_raw_Detail_ExposureCompensator(&self) -> *const c_void
source§impl Drop for Detail_BlocksGainCompensator
impl Drop for Detail_BlocksGainCompensator
source§impl From<Detail_BlocksGainCompensator> for Detail_BlocksCompensator
impl From<Detail_BlocksGainCompensator> for Detail_BlocksCompensator
source§fn from(s: Detail_BlocksGainCompensator) -> Self
fn from(s: Detail_BlocksGainCompensator) -> Self
Converts to this type from the input type.
source§impl From<Detail_BlocksGainCompensator> for Detail_ExposureCompensator
impl From<Detail_BlocksGainCompensator> for Detail_ExposureCompensator
source§fn from(s: Detail_BlocksGainCompensator) -> Self
fn from(s: Detail_BlocksGainCompensator) -> Self
Converts to this type from the input type.
impl Send for Detail_BlocksGainCompensator
Auto Trait Implementations§
impl Freeze for Detail_BlocksGainCompensator
impl RefUnwindSafe for Detail_BlocksGainCompensator
impl !Sync for Detail_BlocksGainCompensator
impl Unpin for Detail_BlocksGainCompensator
impl UnwindSafe for Detail_BlocksGainCompensator
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Mat> ModifyInplace for Matwhere
Mat: Boxed,
impl<Mat> ModifyInplace for Matwhere
Mat: Boxed,
source§unsafe fn modify_inplace<Res>(
&mut self,
f: impl FnOnce(&Mat, &mut Mat) -> Res
) -> Res
unsafe fn modify_inplace<Res>( &mut self, f: impl FnOnce(&Mat, &mut Mat) -> Res ) -> Res
Helper function to call OpenCV functions that allow in-place modification of a
Mat
or another similar object. By passing
a mutable reference to the Mat
to this function your closure will get called with the read reference and a write references
to the same Mat
. This is of course unsafe as it breaks the Rust aliasing rules, but it might be useful for some performance
sensitive operations. One example of an OpenCV function that allows such in-place modification is imgproc::threshold
. Read more