[−][src]Struct opencv::viz::Widget3D
Base class of all 3D widgets.
Implementations
impl Widget3D[src]
pub fn as_raw_Widget3D(&self) -> *const c_void[src]
pub fn as_raw_mut_Widget3D(&mut self) -> *mut c_void[src]
impl Widget3D[src]
Trait Implementations
impl Boxed for Widget3D[src]
unsafe fn from_raw(ptr: *mut c_void) -> Self[src]
fn into_raw(self) -> *mut c_void[src]
fn as_raw(&self) -> *const c_void[src]
fn as_raw_mut(&mut self) -> *mut c_void[src]
impl Drop for Widget3D[src]
impl Send for Widget3D[src]
impl Widget3DTrait for Widget3D[src]
fn as_raw_Widget3D(&self) -> *const c_void[src]
fn as_raw_mut_Widget3D(&mut self) -> *mut c_void[src]
fn set_pose(&mut self, pose: Affine3d) -> Result<()>[src]
fn update_pose(&mut self, pose: Affine3d) -> Result<()>[src]
fn get_pose(&self) -> Result<Affine3d>[src]
fn apply_transform(&mut self, transform: Affine3d) -> Result<()>[src]
fn set_color(&mut self, color: &Color) -> Result<()>[src]
impl WidgetTrait for Widget3D[src]
fn as_raw_Widget(&self) -> *const c_void[src]
fn as_raw_mut_Widget(&mut self) -> *mut c_void[src]
fn set_rendering_property(&mut self, property: i32, value: f64) -> Result<()>[src]
fn get_rendering_property(&self, property: i32) -> Result<f64>[src]
Auto Trait Implementations
impl RefUnwindSafe for Widget3D
impl !Sync for Widget3D
impl Unpin for Widget3D
impl UnwindSafe for Widget3D
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,