[][src]Struct opencv::viz::Mesh

pub struct Mesh { /* fields omitted */ }

This class wraps mesh attributes, and it can load a mesh from a ply file. :

Methods

impl Mesh[src]

pub fn as_raw_Mesh(&self) -> *mut c_void[src]

pub unsafe fn from_raw_ptr(ptr: *mut c_void) -> Self[src]

impl Mesh[src]

pub fn load(file: &str, _type: i32) -> Result<Mesh>[src]

Loads a mesh from a ply or a obj file.

Parameters

  • file: File name
  • type: File type (for now only PLY and OBJ are supported)

File type can be one of the following:

  • LOAD_PLY
  • LOAD_OBJ

C++ default parameters

  • _type: LOAD_PLY

Trait Implementations

impl Drop for Mesh[src]

impl Send for Mesh[src]

Auto Trait Implementations

impl RefUnwindSafe for Mesh

impl !Sync for Mesh

impl Unpin for Mesh

impl UnwindSafe for Mesh

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.