[−][src]Struct opencv::dnn::NormalizeBBoxLayer
- normalization layer.
Parameters
- p: Normalization factor. The most common
p = 1for- normalization or
p = 2for- normalization or a custom one.
- eps: Parameter
to prevent a division by zero.
- across_spatial: If true, normalize an input across all non-batch dimensions. Otherwise normalize an every channel separately.
Across spatial: @f[ norm = \sqrt[p]{\epsilon + \sum_{x, y, c} |src(x, y, c)|^p } \ dst(x, y, c) = \frac{ src(x, y, c) }{norm} @f]
Channel wise normalization: @f[ norm(c) = \sqrt[p]{\epsilon + \sum_{x, y} |src(x, y, c)|^p } \ dst(x, y, c) = \frac{ src(x, y, c) }{norm(c)} @f]
Where x, y - spatial coordinates, c - channel.
An every sample in the batch is normalized separately. Optionally, output is scaled by the trained parameters.
Methods
impl NormalizeBBoxLayer[src]
pub fn as_raw_NormalizeBBoxLayer(&self) -> *mut c_void[src]
pub unsafe fn from_raw_ptr(ptr: *mut c_void) -> Self[src]
impl NormalizeBBoxLayer[src]
pub fn create(params: &LayerParams) -> Result<PtrOfNormalizeBBoxLayer>[src]
Trait Implementations
impl Algorithm for NormalizeBBoxLayer[src]
fn as_raw_Algorithm(&self) -> *mut c_void[src]
fn clear(&mut self) -> Result<()>[src]
fn write(&self, fs: &mut FileStorage) -> Result<()>[src]
fn write_1(&self, fs: &PtrOfFileStorage, name: &str) -> Result<()>[src]
fn read(&mut self, _fn: &FileNode) -> Result<()>[src]
fn empty(&self) -> Result<bool>[src]
fn save(&self, filename: &str) -> Result<()>[src]
fn get_default_name(&self) -> Result<String>[src]
impl Layer for NormalizeBBoxLayer[src]
fn as_raw_Layer(&self) -> *mut c_void[src]
fn blobs(&mut self) -> Result<VectorOfMat>[src]
fn set_blobs(&mut self, val: VectorOfMat) -> Result<()>[src]
fn name(&mut self) -> Result<String>[src]
fn set_name(&mut self, val: &str) -> Result<()>[src]
fn _type(&mut self) -> Result<String>[src]
fn set_type(&mut self, val: &str) -> Result<()>[src]
fn preferable_target(&self) -> Result<i32>[src]
fn finalize_to(
&mut self,
inputs: &dyn ToInputArray,
outputs: &mut dyn ToOutputArray
) -> Result<()>[src]
&mut self,
inputs: &dyn ToInputArray,
outputs: &mut dyn ToOutputArray
) -> Result<()>
fn forward(
&mut self,
inputs: &dyn ToInputArray,
outputs: &mut dyn ToOutputArray,
internals: &mut dyn ToOutputArray
) -> Result<()>[src]
&mut self,
inputs: &dyn ToInputArray,
outputs: &mut dyn ToOutputArray,
internals: &mut dyn ToOutputArray
) -> Result<()>
fn forward_fallback(
&mut self,
inputs: &dyn ToInputArray,
outputs: &mut dyn ToOutputArray,
internals: &mut dyn ToOutputArray
) -> Result<()>[src]
&mut self,
inputs: &dyn ToInputArray,
outputs: &mut dyn ToOutputArray,
internals: &mut dyn ToOutputArray
) -> Result<()>
fn finalize(&mut self, inputs: &VectorOfMat) -> Result<VectorOfMat>[src]
fn run(
&mut self,
inputs: &VectorOfMat,
outputs: &mut VectorOfMat,
internals: &mut VectorOfMat
) -> Result<()>[src]
&mut self,
inputs: &VectorOfMat,
outputs: &mut VectorOfMat,
internals: &mut VectorOfMat
) -> Result<()>
fn input_name_to_index(&mut self, input_name: &str) -> Result<i32>[src]
fn output_name_to_index(&mut self, output_name: &str) -> Result<i32>[src]
fn support_backend(&mut self, backend_id: i32) -> Result<bool>[src]
fn init_halide(
&mut self,
inputs: &VectorOfPtrOfBackendWrapper
) -> Result<PtrOfBackendNode>[src]
&mut self,
inputs: &VectorOfPtrOfBackendWrapper
) -> Result<PtrOfBackendNode>
fn init_inf_engine(
&mut self,
inputs: &VectorOfPtrOfBackendWrapper
) -> Result<PtrOfBackendNode>[src]
&mut self,
inputs: &VectorOfPtrOfBackendWrapper
) -> Result<PtrOfBackendNode>
fn try_attach(&mut self, node: &PtrOfBackendNode) -> Result<PtrOfBackendNode>[src]
fn set_activation(&mut self, layer: &PtrOfActivationLayer) -> Result<bool>[src]
fn try_fuse(&mut self, top: &mut PtrOfLayer) -> Result<bool>[src]
fn get_scale_shift(&self, scale: &mut Mat, shift: &mut Mat) -> Result<()>[src]
fn unset_attached(&mut self) -> Result<()>[src]
fn get_memory_shapes(
&self,
inputs: &VectorOfVectorOfint,
required_outputs: i32,
outputs: &mut VectorOfVectorOfint,
internals: &mut VectorOfVectorOfint
) -> Result<bool>[src]
&self,
inputs: &VectorOfVectorOfint,
required_outputs: i32,
outputs: &mut VectorOfVectorOfint,
internals: &mut VectorOfVectorOfint
) -> Result<bool>
fn get_flops(
&self,
inputs: &VectorOfVectorOfint,
outputs: &VectorOfVectorOfint
) -> Result<i64>[src]
&self,
inputs: &VectorOfVectorOfint,
outputs: &VectorOfVectorOfint
) -> Result<i64>
fn set_params_from(&mut self, params: &LayerParams) -> Result<()>[src]
impl Drop for NormalizeBBoxLayer[src]
impl Send for NormalizeBBoxLayer[src]
Auto Trait Implementations
impl Unpin for NormalizeBBoxLayer
impl !Sync for NormalizeBBoxLayer
impl UnwindSafe for NormalizeBBoxLayer
impl RefUnwindSafe for NormalizeBBoxLayer
Blanket Implementations
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> From<T> for T[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,