opencv_binding_generator

Trait Element

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pub trait Element: Debug {
    // Required methods
    fn is_system(&self) -> bool;
    fn is_public(&self) -> bool;
    fn usr(&self) -> Cow<'_, str>;
    fn cpp_namespace(&self) -> Cow<'_, str>;
    fn cpp_name(&self, style: CppNameStyle) -> Cow<'_, str>;

    // Provided methods
    fn update_debug_struct<'dref, 'a, 'b>(
        &self,
        struct_debug: &'dref mut DebugStruct<'a, 'b>,
    ) -> &'dref mut DebugStruct<'a, 'b> { ... }
    fn is_excluded(&self) -> bool { ... }
    fn is_ignored(&self) -> bool { ... }
}

Required Methods§

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fn is_system(&self) -> bool

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fn is_public(&self) -> bool

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fn usr(&self) -> Cow<'_, str>

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fn cpp_namespace(&self) -> Cow<'_, str>

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fn cpp_name(&self, style: CppNameStyle) -> Cow<'_, str>

Provided Methods§

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fn update_debug_struct<'dref, 'a, 'b>( &self, struct_debug: &'dref mut DebugStruct<'a, 'b>, ) -> &'dref mut DebugStruct<'a, 'b>

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fn is_excluded(&self) -> bool

true if an element shouldn’t be generated

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fn is_ignored(&self) -> bool

true if there shouldn’t be any references to that element

Implementations on Foreign Types§

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impl Element for Entity<'_>

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fn is_system(&self) -> bool

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fn is_public(&self) -> bool

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fn usr(&self) -> Cow<'_, str>

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fn cpp_namespace(&self) -> Cow<'_, str>

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fn cpp_name(&self, style: CppNameStyle) -> Cow<'_, str>

Implementors§

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impl Element for Class<'_, '_>

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impl Element for Const<'_>

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impl Element for Enum<'_>

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impl Element for Func<'_, '_>

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impl Element for Typedef<'_, '_>