Struct openconfiguration::Camera
source · Expand description
A simple camera definition. Up vector is per default in positive y direction. FOV / Dollying depends on viewer.
Fields
look_at: Vector3The position of the target point, a.k.a. look-at point.
look_from: Vector3The position of the camera, a.k.a. eye point.
Trait Implementations
sourceimpl<'de> Deserialize<'de> for Camera
impl<'de> Deserialize<'de> for Camera
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Camera
Auto Trait Implementations
impl RefUnwindSafe for Camera
impl Send for Camera
impl Sync for Camera
impl Unpin for Camera
impl UnwindSafe for Camera
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more