pub struct ServerVariable {
pub enum: Option<Vec<String>>,
pub default: String,
pub description: Option<String>,
pub extensions: Extensions,
}
Expand description
§ServerVariable
An object representing a Server Variable for server URL template substitution.
Fields§
§enum: Option<Vec<String>>
An enumeration of string values to be used if the substitution options are from a limited set.
default: String
The default value to use for substitution, which SHALL be sent if an alternate value is not supplied.
description: Option<String>
An optional description for the server variable.
extensions: Extensions
Trait Implementations§
Source§impl Clone for ServerVariable
impl Clone for ServerVariable
Source§fn clone(&self) -> ServerVariable
fn clone(&self) -> ServerVariable
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ServerVariable
impl Debug for ServerVariable
Source§impl<'de> Deserialize<'de> for ServerVariable
impl<'de> Deserialize<'de> for ServerVariable
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for ServerVariable
impl PartialEq for ServerVariable
Source§impl Serialize for ServerVariable
impl Serialize for ServerVariable
impl StructuralPartialEq for ServerVariable
Auto Trait Implementations§
impl Freeze for ServerVariable
impl RefUnwindSafe for ServerVariable
impl Send for ServerVariable
impl Sync for ServerVariable
impl Unpin for ServerVariable
impl UnwindSafe for ServerVariable
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more