Struct BaseVectorPoints3DFeature

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pub struct BaseVectorPoints3DFeature {
    pub id: Option<u64>,
    pub geometry: VectorPoints3D,
    pub properties: Properties,
    pub bbox: Option<BBox3D>,
}
Expand description

Base Vector Points Feature

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§id: Option<u64>

Unique ID

§geometry: VectorPoints3D

Geometry

§properties: Properties

Properties

§bbox: Option<BBox3D>

BBox

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impl BaseVectorPoints3DFeature

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pub fn new( id: Option<u64>, geometry: VectorPoints3D, properties: Properties, bbox: Option<BBox3D>, ) -> Self

Create a new BaseVectorPoints3DFeature

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impl Clone for BaseVectorPoints3DFeature

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fn clone(&self) -> BaseVectorPoints3DFeature

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BaseVectorPoints3DFeature

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for BaseVectorPoints3DFeature

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fn default() -> BaseVectorPoints3DFeature

Returns the “default value” for a type. Read more
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impl PartialEq for BaseVectorPoints3DFeature

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fn eq(&self, other: &BaseVectorPoints3DFeature) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl VectorFeature for BaseVectorPoints3DFeature

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fn get_type(&self) -> FeatureType

Get the type of the feature

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fn properties(&self) -> &Properties

Get the properties of the feature

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fn has_bbox(&self) -> bool

true if the feature has BBox

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fn has_offsets(&self) -> bool

Points do not have this feature, so return false

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fn has_m_values(&self) -> bool

Points do not have this feature, so return false

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fn load_geometry(&self) -> VectorGeometry

Get the geometry of the feature
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fn m_values(&self) -> Option<LineStringMValues>

Get the M values of the feature
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fn encode_to_cache( &self, cache: &mut ColumnCacheWriter, m_shape: Option<&Shape>, ) -> usize

Encode the feature to cache
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impl StructuralPartialEq for BaseVectorPoints3DFeature

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.