pub enum HandType {
HighCard,
Pair,
TwoPair,
Trips,
Straight,
Flush,
FullHouse,
Quads,
StraightFlush,
}Variants§
Implementations§
Trait Implementations§
Source§impl From<(PQLGame, PQLHiRating)> for HandType
impl From<(PQLGame, PQLHiRating)> for HandType
Source§fn from((game, rating): (PQLGame, PQLHiRating)) -> Self
fn from((game, rating): (PQLGame, PQLHiRating)) -> Self
Converts to this type from the input type.
impl Copy for HandType
impl Eq for HandType
impl StructuralPartialEq for HandType
Auto Trait Implementations§
impl Freeze for HandType
impl RefUnwindSafe for HandType
impl Send for HandType
impl Sync for HandType
impl Unpin for HandType
impl UnwindSafe for HandType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more