pub enum PQLGame {
Holdem,
Omaha,
ShortDeck,
}Variants§
Implementations§
Trait Implementations§
Source§impl From<PQLGame> for HandTypeOrd
impl From<PQLGame> for HandTypeOrd
impl Copy for PQLGame
impl Eq for PQLGame
impl StructuralPartialEq for PQLGame
Auto Trait Implementations§
impl Freeze for PQLGame
impl RefUnwindSafe for PQLGame
impl Send for PQLGame
impl Sync for PQLGame
impl Unpin for PQLGame
impl UnwindSafe for PQLGame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more