pub struct CollisionPdu {
pub pdu_header: PduHeader,
pub issuing_entity_id: EntityId,
pub colliding_entity_id: EntityId,
pub event_id: EventId,
pub collision_type: u8,
pub padding: u8,
pub velocity: Vector3Float,
pub mass: f32,
pub location_wrt_entity: Vector3Float,
}
Expand description
Implemented according to IEEE 1278.1-2012 §7.2.3
Fields§
§pdu_header: PduHeader
§issuing_entity_id: EntityId
§colliding_entity_id: EntityId
§event_id: EventId
§collision_type: u8
§padding: u8
§velocity: Vector3Float
§mass: f32
§location_wrt_entity: Vector3Float
Trait Implementations§
Source§impl Clone for CollisionPdu
impl Clone for CollisionPdu
Source§fn clone(&self) -> CollisionPdu
fn clone(&self) -> CollisionPdu
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for CollisionPdu
impl Debug for CollisionPdu
Source§impl Default for CollisionPdu
impl Default for CollisionPdu
Auto Trait Implementations§
impl Freeze for CollisionPdu
impl RefUnwindSafe for CollisionPdu
impl Send for CollisionPdu
impl Sync for CollisionPdu
impl Unpin for CollisionPdu
impl UnwindSafe for CollisionPdu
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more