pub struct EntityCoordinateVector {
pub x_coordinate: f32,
pub y_coordinate: f32,
pub z_coordinate: f32,
}
Expand description
Implemented according to IEEE 1278.1-2012 §6.2.96
Fields§
§x_coordinate: f32
Location along the X-axis relative to the entity’s origin
y_coordinate: f32
Location along the Y-axis relative to the entity’s origin
z_coordinate: f32
Location along the Z-axis relative to the entity’s origin
Implementations§
Trait Implementations§
Source§impl Clone for EntityCoordinateVector
impl Clone for EntityCoordinateVector
Source§fn clone(&self) -> EntityCoordinateVector
fn clone(&self) -> EntityCoordinateVector
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for EntityCoordinateVector
impl Debug for EntityCoordinateVector
Source§impl Default for EntityCoordinateVector
impl Default for EntityCoordinateVector
Source§fn default() -> EntityCoordinateVector
fn default() -> EntityCoordinateVector
Returns the “default value” for a type. Read more
impl Copy for EntityCoordinateVector
Auto Trait Implementations§
impl Freeze for EntityCoordinateVector
impl RefUnwindSafe for EntityCoordinateVector
impl Send for EntityCoordinateVector
impl Sync for EntityCoordinateVector
impl Unpin for EntityCoordinateVector
impl UnwindSafe for EntityCoordinateVector
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more