Struct opcua_types::service_types::VariableAttributes
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[src]
pub struct VariableAttributes {
pub specified_attributes: UInt32,
pub display_name: LocalizedText,
pub description: LocalizedText,
pub write_mask: UInt32,
pub user_write_mask: UInt32,
pub value: Variant,
pub data_type: NodeId,
pub value_rank: Int32,
pub array_dimensions: Option<Vec<UInt32>>,
pub access_level: Byte,
pub user_access_level: Byte,
pub minimum_sampling_interval: Double,
pub historizing: Boolean,
}The attributes for a variable node.
Fields
specified_attributes: UInt32
display_name: LocalizedText
description: LocalizedText
write_mask: UInt32
user_write_mask: UInt32
value: Variant
data_type: NodeId
value_rank: Int32
array_dimensions: Option<Vec<UInt32>>
access_level: Byte
user_access_level: Byte
minimum_sampling_interval: Double
historizing: Boolean
Trait Implementations
impl Debug for VariableAttributes[src]
impl Clone for VariableAttributes[src]
fn clone(&self) -> VariableAttributes[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl PartialEq for VariableAttributes[src]
fn eq(&self, __arg_0: &VariableAttributes) -> bool[src]
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &VariableAttributes) -> bool[src]
This method tests for !=.
impl BinaryEncoder<VariableAttributes> for VariableAttributes[src]
fn byte_len(&self) -> usize[src]
Returns the byte length of the structure. This calculation should be exact and as efficient as possible. Read more
fn encode<S: Write>(&self, stream: &mut S) -> EncodingResult<usize>[src]
Encodes the instance to the write stream.
fn decode<S: Read>(stream: &mut S) -> EncodingResult<Self>[src]
Decodes an instance from the read stream.