Struct opcua_server::prelude::RelativePath
source · [−]pub struct RelativePath {
pub elements: Option<Vec<RelativePathElement, Global>>,
}
Fields
elements: Option<Vec<RelativePathElement, Global>>
Implementations
sourceimpl RelativePath
impl RelativePath
sourcepub fn from_str<CB>(path: &str, node_resolver: &CB) -> Result<RelativePath, ()> where
CB: Fn(u16, &str) -> Option<NodeId>,
pub fn from_str<CB>(path: &str, node_resolver: &CB) -> Result<RelativePath, ()> where
CB: Fn(u16, &str) -> Option<NodeId>,
Converts a string into a relative path. Caller must supply a node_resolver
which will
be used to look up nodes from their browse name. The function will reject strings
that look unusually long or contain too many elements.
Trait Implementations
sourceimpl BinaryEncoder<RelativePath> for RelativePath
impl BinaryEncoder<RelativePath> for RelativePath
sourcefn byte_len(&self) -> usize
fn byte_len(&self) -> usize
Returns the exact byte length of the structure as it would be if encode
were called.
This may be called prior to writing to ensure the correct amount of space is available. Read more
sourcefn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
fn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
Encodes the instance to the write stream.
sourcefn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<RelativePath, StatusCode> where
S: Read,
fn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<RelativePath, StatusCode> where
S: Read,
Decodes an instance from the read stream. The decoding options contains restrictions set by
the server / client on the length of strings, arrays etc. If these limits are exceeded the
implementation should return with a BadDecodingError
as soon as possible. Read more
fn encode_to_vec(&self) -> Vec<u8, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
A: Allocator,
sourceimpl Clone for RelativePath
impl Clone for RelativePath
sourcefn clone(&self) -> RelativePath
fn clone(&self) -> RelativePath
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for RelativePath
impl Debug for RelativePath
sourceimpl MessageInfo for RelativePath
impl MessageInfo for RelativePath
sourceimpl PartialEq<RelativePath> for RelativePath
impl PartialEq<RelativePath> for RelativePath
sourcefn eq(&self, other: &RelativePath) -> bool
fn eq(&self, other: &RelativePath) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &RelativePath) -> bool
fn ne(&self, other: &RelativePath) -> bool
This method tests for !=
.
impl StructuralPartialEq for RelativePath
Auto Trait Implementations
impl RefUnwindSafe for RelativePath
impl Send for RelativePath
impl Sync for RelativePath
impl Unpin for RelativePath
impl UnwindSafe for RelativePath
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more