Struct opcua_server::prelude::ReaderGroupDataType
source · [−]pub struct ReaderGroupDataType {
pub name: UAString,
pub enabled: bool,
pub security_mode: MessageSecurityMode,
pub security_group_id: UAString,
pub security_key_services: Option<Vec<EndpointDescription, Global>>,
pub max_network_message_size: u32,
pub group_properties: Option<Vec<KeyValuePair, Global>>,
pub transport_settings: ExtensionObject,
pub message_settings: ExtensionObject,
pub data_set_readers: Option<Vec<DataSetReaderDataType, Global>>,
}
Fields
name: UAString
enabled: bool
security_mode: MessageSecurityMode
security_group_id: UAString
security_key_services: Option<Vec<EndpointDescription, Global>>
max_network_message_size: u32
group_properties: Option<Vec<KeyValuePair, Global>>
transport_settings: ExtensionObject
message_settings: ExtensionObject
data_set_readers: Option<Vec<DataSetReaderDataType, Global>>
Trait Implementations
sourceimpl BinaryEncoder<ReaderGroupDataType> for ReaderGroupDataType
impl BinaryEncoder<ReaderGroupDataType> for ReaderGroupDataType
sourcefn byte_len(&self) -> usize
fn byte_len(&self) -> usize
Returns the exact byte length of the structure as it would be if encode
were called.
This may be called prior to writing to ensure the correct amount of space is available. Read more
sourcefn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
fn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
Encodes the instance to the write stream.
sourcefn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<ReaderGroupDataType, StatusCode> where
S: Read,
fn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<ReaderGroupDataType, StatusCode> where
S: Read,
Decodes an instance from the read stream. The decoding options contains restrictions set by
the server / client on the length of strings, arrays etc. If these limits are exceeded the
implementation should return with a BadDecodingError
as soon as possible. Read more
fn encode_to_vec(&self) -> Vec<u8, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
A: Allocator,
sourceimpl Clone for ReaderGroupDataType
impl Clone for ReaderGroupDataType
sourcefn clone(&self) -> ReaderGroupDataType
fn clone(&self) -> ReaderGroupDataType
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for ReaderGroupDataType
impl Debug for ReaderGroupDataType
sourceimpl PartialEq<ReaderGroupDataType> for ReaderGroupDataType
impl PartialEq<ReaderGroupDataType> for ReaderGroupDataType
sourcefn eq(&self, other: &ReaderGroupDataType) -> bool
fn eq(&self, other: &ReaderGroupDataType) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &ReaderGroupDataType) -> bool
fn ne(&self, other: &ReaderGroupDataType) -> bool
This method tests for !=
.
impl StructuralPartialEq for ReaderGroupDataType
Auto Trait Implementations
impl RefUnwindSafe for ReaderGroupDataType
impl Send for ReaderGroupDataType
impl Sync for ReaderGroupDataType
impl Unpin for ReaderGroupDataType
impl UnwindSafe for ReaderGroupDataType
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more