Struct opcua_server::prelude::AddNodesItem
source · [−]pub struct AddNodesItem {
pub parent_node_id: ExpandedNodeId,
pub reference_type_id: NodeId,
pub requested_new_node_id: ExpandedNodeId,
pub browse_name: QualifiedName,
pub node_class: NodeClass,
pub node_attributes: ExtensionObject,
pub type_definition: ExpandedNodeId,
}
Fields
parent_node_id: ExpandedNodeId
reference_type_id: NodeId
requested_new_node_id: ExpandedNodeId
browse_name: QualifiedName
node_class: NodeClass
node_attributes: ExtensionObject
type_definition: ExpandedNodeId
Trait Implementations
sourceimpl BinaryEncoder<AddNodesItem> for AddNodesItem
impl BinaryEncoder<AddNodesItem> for AddNodesItem
sourcefn byte_len(&self) -> usize
fn byte_len(&self) -> usize
Returns the exact byte length of the structure as it would be if encode
were called.
This may be called prior to writing to ensure the correct amount of space is available. Read more
sourcefn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
fn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
Encodes the instance to the write stream.
sourcefn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<AddNodesItem, StatusCode> where
S: Read,
fn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<AddNodesItem, StatusCode> where
S: Read,
Decodes an instance from the read stream. The decoding options contains restrictions set by
the server / client on the length of strings, arrays etc. If these limits are exceeded the
implementation should return with a BadDecodingError
as soon as possible. Read more
fn encode_to_vec(&self) -> Vec<u8, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
A: Allocator,
sourceimpl Clone for AddNodesItem
impl Clone for AddNodesItem
sourcefn clone(&self) -> AddNodesItem
fn clone(&self) -> AddNodesItem
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for AddNodesItem
impl Debug for AddNodesItem
sourceimpl MessageInfo for AddNodesItem
impl MessageInfo for AddNodesItem
sourceimpl PartialEq<AddNodesItem> for AddNodesItem
impl PartialEq<AddNodesItem> for AddNodesItem
sourcefn eq(&self, other: &AddNodesItem) -> bool
fn eq(&self, other: &AddNodesItem) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &AddNodesItem) -> bool
fn ne(&self, other: &AddNodesItem) -> bool
This method tests for !=
.
impl StructuralPartialEq for AddNodesItem
Auto Trait Implementations
impl RefUnwindSafe for AddNodesItem
impl Send for AddNodesItem
impl Sync for AddNodesItem
impl Unpin for AddNodesItem
impl UnwindSafe for AddNodesItem
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more