Struct opcua_server::prelude::NetworkAddressDataType [−][src]
pub struct NetworkAddressDataType {
pub network_interface: UAString,
}Fields
network_interface: UAStringTrait Implementations
Returns the exact byte length of the structure as it would be if encode were called.
This may be called prior to writing to ensure the correct amount of space is available. Read more
Encodes the instance to the write stream.
pub fn decode<S>(
stream: &mut S,
decoding_limits: &DecodingLimits
) -> Result<NetworkAddressDataType, StatusCode> where
S: Read,
pub fn decode<S>(
stream: &mut S,
decoding_limits: &DecodingLimits
) -> Result<NetworkAddressDataType, StatusCode> where
S: Read,
Decodes an instance from the read stream. The decoding limits are restrictions set by the server / client
on the length of strings, arrays etc. If these limits are exceeded the implementation should
return with a BadDecodingError as soon as possible. Read more
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
Auto Trait Implementations
impl RefUnwindSafe for NetworkAddressDataType
impl Send for NetworkAddressDataType
impl Sync for NetworkAddressDataType
impl Unpin for NetworkAddressDataType
impl UnwindSafe for NetworkAddressDataType
Blanket Implementations
Mutably borrows from an owned value. Read more