pub struct ReferenceTypeAttributes {
pub specified_attributes: u32,
pub display_name: LocalizedText,
pub description: LocalizedText,
pub write_mask: u32,
pub user_write_mask: u32,
pub is_abstract: bool,
pub symmetric: bool,
pub inverse_name: LocalizedText,
}Expand description
The attributes for a reference type node.
Fields§
§specified_attributes: u32§display_name: LocalizedText§description: LocalizedText§write_mask: u32§user_write_mask: u32§is_abstract: bool§symmetric: bool§inverse_name: LocalizedTextTrait Implementations§
source§impl BinaryEncoder<ReferenceTypeAttributes> for ReferenceTypeAttributes
impl BinaryEncoder<ReferenceTypeAttributes> for ReferenceTypeAttributes
source§fn byte_len(&self) -> usize
fn byte_len(&self) -> usize
Returns the byte length of the structure. This calculation should be exact and as efficient
as possible. Read more
source§fn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode>where
S: Write,
fn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode>where
S: Write,
Encodes the instance to the write stream.
source§fn decode<S>(
stream: &mut S,
decoding_limits: &DecodingLimits
) -> Result<ReferenceTypeAttributes, StatusCode>where
S: Read,
fn decode<S>(
stream: &mut S,
decoding_limits: &DecodingLimits
) -> Result<ReferenceTypeAttributes, StatusCode>where
S: Read,
Decodes an instance from the read stream. The decoding limits are restrictions set by the server / client
on the length of strings, arrays etc. If these limits are exceeded the implementation should
return with a
BadDecodingError as soon as possible. Read morefn to_vec(&self) -> Vec<u8, Global> ⓘ
source§impl Clone for ReferenceTypeAttributes
impl Clone for ReferenceTypeAttributes
source§fn clone(&self) -> ReferenceTypeAttributes
fn clone(&self) -> ReferenceTypeAttributes
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more