pub struct ModelChangeStructureDataType {
pub affected: NodeId,
pub affected_type: NodeId,
pub verb: u8,
}Fields§
§affected: NodeId§affected_type: NodeId§verb: u8Trait Implementations§
source§impl BinaryEncoder<ModelChangeStructureDataType> for ModelChangeStructureDataType
impl BinaryEncoder<ModelChangeStructureDataType> for ModelChangeStructureDataType
source§fn byte_len(&self) -> usize
fn byte_len(&self) -> usize
Returns the byte length of the structure. This calculation should be exact and as efficient
as possible. Read more
source§fn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode>where
S: Write,
fn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode>where
S: Write,
Encodes the instance to the write stream.
source§fn decode<S>(
stream: &mut S,
decoding_limits: &DecodingLimits
) -> Result<ModelChangeStructureDataType, StatusCode>where
S: Read,
fn decode<S>(
stream: &mut S,
decoding_limits: &DecodingLimits
) -> Result<ModelChangeStructureDataType, StatusCode>where
S: Read,
Decodes an instance from the read stream. The decoding limits are restrictions set by the server / client
on the length of strings, arrays etc. If these limits are exceeded the implementation should
return with a
BadDecodingError as soon as possible. Read morefn to_vec(&self) -> Vec<u8, Global> ⓘ
source§impl Clone for ModelChangeStructureDataType
impl Clone for ModelChangeStructureDataType
source§fn clone(&self) -> ModelChangeStructureDataType
fn clone(&self) -> ModelChangeStructureDataType
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more