pub enum Server {
V1(Server),
V2(Server),
V3(Server),
}Variants§
Implementations§
Source§impl Server
impl Server
pub fn add_group(&self, state: GroupState) -> Result<Group>
pub fn get_status(&self) -> Result<ServerStatus>
pub fn remove_group(&self, server_handle: u32, force: bool) -> Result<()>
pub fn create_group_enumerator(&self, scope: EnumScope) -> Result<GroupIterator>
Trait Implementations§
Source§impl Actor for Server
impl Actor for Server
Auto Trait Implementations§
impl Freeze for Server
impl RefUnwindSafe for Server
impl !Send for Server
impl !Sync for Server
impl Unpin for Server
impl UnwindSafe for Server
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more