pub struct Gradient { /* private fields */ }Expand description
A multi-stop color gradient for smooth transitions.
Gradients interpolate between two or more color stops. Use at(t) to sample
a color at any point along the gradient, or generate(n) to produce a
sequence of evenly-spaced colors.
Implementations§
Source§impl Gradient
impl Gradient
Sourcepub fn new(stops: Vec<OpalineColor>) -> Self
pub fn new(stops: Vec<OpalineColor>) -> Self
Sourcepub fn try_new(stops: Vec<OpalineColor>) -> Result<Self, OpalineError>
pub fn try_new(stops: Vec<OpalineColor>) -> Result<Self, OpalineError>
Create a gradient from a list of color stops, returning an error if empty.
Sourcepub fn at(&self, t: f32) -> OpalineColor
pub fn at(&self, t: f32) -> OpalineColor
Sample the gradient at position t (clamped to [0.0, 1.0]).
With a single stop, always returns that stop. With multiple stops, linearly interpolates between the appropriate segment.
Sourcepub fn generate(&self, n: usize) -> Vec<OpalineColor>
pub fn generate(&self, n: usize) -> Vec<OpalineColor>
Generate n evenly-spaced colors across the gradient.
Returns a single color for n == 1, or empty vec for n == 0.
Sourcepub fn is_empty(&self) -> bool
pub fn is_empty(&self) -> bool
Whether this gradient has no stops (always false after construction).
Sourcepub fn stops(&self) -> &[OpalineColor]
pub fn stops(&self) -> &[OpalineColor]
Access the underlying color stops.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Gradient
impl<'de> Deserialize<'de> for Gradient
Source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Gradient
Auto Trait Implementations§
impl Freeze for Gradient
impl RefUnwindSafe for Gradient
impl Send for Gradient
impl Sync for Gradient
impl Unpin for Gradient
impl UnsafeUnpin for Gradient
impl UnwindSafe for Gradient
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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otherwise. Read moreSource§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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Set the foreground color generically Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
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Change the background color to purple
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Change the foreground color to cyan
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Change the foreground color to white
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Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
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Source§fn bold(&self) -> BoldDisplay<'_, Self>
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Make the text bold
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Make the text dim
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Make the text italicized
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Source§fn blink(&self) -> BlinkDisplay<'_, Self>
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fn reversed(&self) -> ReversedDisplay<'_, Self>
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Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
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Set the background color at runtime. Only use if you do not know what color to use at
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&self,
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Set the foreground color to a specific RGB value.
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Sets the background color to an RGB value.