Enum opal::pipeline::GraphicsPipelineCreationError
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[src]
pub enum GraphicsPipelineCreationError {
ProgramLinkError(LinkError),
DescriptorSetLayoutCountMismatch(Type, usize, Type, usize),
DescriptorSetLayoutSlotCountMismatch(usize, Type, usize, Type, usize),
ShaderEntityIndexNotFound(Type, u32),
DescriptorSetToTraditionalBindingConversionError(String),
}The pipeline can fail to be created
Variants
ProgramLinkError(LinkError)The shader program failed to link
DescriptorSetLayoutCountMismatch(Type, usize, Type, usize)There was a different number of descriptor set layouts between the different shaders. All shaders in a pipeline must have the same number of descriptor set layouts
DescriptorSetLayoutSlotCountMismatch(usize, Type, usize, Type, usize)There was a different number of descriptor slots between the different shaders. All shaders in a pipeline must have same size descriptor set layout
ShaderEntityIndexNotFound(Type, u32)Sometimes the shader entity index can't be found inside the shader source code.
DescriptorSetToTraditionalBindingConversionError(String)There was a miscellaneous error while converting the DescriptorSet
system to a traditional binding model such as that of OpenGL
Trait Implementations
impl Clone for GraphicsPipelineCreationError[src]
fn clone(&self) -> GraphicsPipelineCreationError
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more
impl Eq for GraphicsPipelineCreationError[src]
impl PartialEq for GraphicsPipelineCreationError[src]
fn eq(&self, __arg_0: &GraphicsPipelineCreationError) -> bool
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &GraphicsPipelineCreationError) -> bool
This method tests for !=.