pub struct CTTLAnimateEffectBehavior {
pub transition: Option<STTLAnimateEffectTransition>,
pub filter: Option<String>,
pub pr_lst: Option<String>,
pub c_bhvr: Box<CTTLCommonBehaviorData>,
pub progress: Option<Box<CTTLAnimVariant>>,
pub extra_attrs: HashMap<String, String>,
pub extra_children: Vec<PositionedNode>,
}Fields§
§transition: Option<STTLAnimateEffectTransition>§filter: Option<String>§pr_lst: Option<String>§c_bhvr: Box<CTTLCommonBehaviorData>§progress: Option<Box<CTTLAnimVariant>>§extra_attrs: HashMap<String, String>Unknown attributes captured for roundtrip fidelity.
extra_children: Vec<PositionedNode>Unknown child elements captured for roundtrip fidelity.
Trait Implementations§
Source§impl Clone for CTTLAnimateEffectBehavior
impl Clone for CTTLAnimateEffectBehavior
Source§fn clone(&self) -> CTTLAnimateEffectBehavior
fn clone(&self) -> CTTLAnimateEffectBehavior
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CTTLAnimateEffectBehavior
impl Debug for CTTLAnimateEffectBehavior
Source§impl<'de> Deserialize<'de> for CTTLAnimateEffectBehavior
impl<'de> Deserialize<'de> for CTTLAnimateEffectBehavior
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl FromXml for CTTLAnimateEffectBehavior
impl FromXml for CTTLAnimateEffectBehavior
Source§fn from_xml<R: BufRead>(
reader: &mut Reader<R>,
start_tag: &BytesStart<'_>,
is_empty: bool,
) -> Result<Self, ParseError>
fn from_xml<R: BufRead>( reader: &mut Reader<R>, start_tag: &BytesStart<'_>, is_empty: bool, ) -> Result<Self, ParseError>
Parse from an XML reader positioned at the start tag. Read more
Source§impl ToXml for CTTLAnimateEffectBehavior
impl ToXml for CTTLAnimateEffectBehavior
Source§fn write_attrs<'a>(&self, start: BytesStart<'a>) -> BytesStart<'a>
fn write_attrs<'a>(&self, start: BytesStart<'a>) -> BytesStart<'a>
Write attributes onto the start tag and return it.
Source§fn write_children<W: Write>(
&self,
writer: &mut Writer<W>,
) -> Result<(), SerializeError>
fn write_children<W: Write>( &self, writer: &mut Writer<W>, ) -> Result<(), SerializeError>
Write child elements and text content inside the element.
Source§fn is_empty_element(&self) -> bool
fn is_empty_element(&self) -> bool
Whether this element has no children (self-closing).
Source§fn write_element<W>(
&self,
tag: &str,
writer: &mut Writer<W>,
) -> Result<(), SerializeError>where
W: Write,
fn write_element<W>(
&self,
tag: &str,
writer: &mut Writer<W>,
) -> Result<(), SerializeError>where
W: Write,
Write a complete element:
<tag attrs>children</tag> or <tag attrs/>.Auto Trait Implementations§
impl Freeze for CTTLAnimateEffectBehavior
impl RefUnwindSafe for CTTLAnimateEffectBehavior
impl Send for CTTLAnimateEffectBehavior
impl Sync for CTTLAnimateEffectBehavior
impl Unpin for CTTLAnimateEffectBehavior
impl UnsafeUnpin for CTTLAnimateEffectBehavior
impl UnwindSafe for CTTLAnimateEffectBehavior
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more