pub struct CTTLByAnimateColorTransform {
pub rgb: Option<Box<CTTLByRgbColorTransform>>,
pub hsl: Option<Box<CTTLByHslColorTransform>>,
pub extra_children: Vec<PositionedNode>,
}Fields§
§rgb: Option<Box<CTTLByRgbColorTransform>>§hsl: Option<Box<CTTLByHslColorTransform>>§extra_children: Vec<PositionedNode>Unknown child elements captured for roundtrip fidelity.
Trait Implementations§
Source§impl Clone for CTTLByAnimateColorTransform
impl Clone for CTTLByAnimateColorTransform
Source§fn clone(&self) -> CTTLByAnimateColorTransform
fn clone(&self) -> CTTLByAnimateColorTransform
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CTTLByAnimateColorTransform
impl Debug for CTTLByAnimateColorTransform
Source§impl Default for CTTLByAnimateColorTransform
impl Default for CTTLByAnimateColorTransform
Source§fn default() -> CTTLByAnimateColorTransform
fn default() -> CTTLByAnimateColorTransform
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for CTTLByAnimateColorTransform
impl<'de> Deserialize<'de> for CTTLByAnimateColorTransform
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl FromXml for CTTLByAnimateColorTransform
impl FromXml for CTTLByAnimateColorTransform
Source§fn from_xml<R: BufRead>(
reader: &mut Reader<R>,
start_tag: &BytesStart<'_>,
is_empty: bool,
) -> Result<Self, ParseError>
fn from_xml<R: BufRead>( reader: &mut Reader<R>, start_tag: &BytesStart<'_>, is_empty: bool, ) -> Result<Self, ParseError>
Parse from an XML reader positioned at the start tag. Read more
Source§impl ToXml for CTTLByAnimateColorTransform
impl ToXml for CTTLByAnimateColorTransform
Source§fn write_children<W: Write>(
&self,
writer: &mut Writer<W>,
) -> Result<(), SerializeError>
fn write_children<W: Write>( &self, writer: &mut Writer<W>, ) -> Result<(), SerializeError>
Write child elements and text content inside the element.
Source§fn is_empty_element(&self) -> bool
fn is_empty_element(&self) -> bool
Whether this element has no children (self-closing).
Source§fn write_attrs<'a>(&self, start: BytesStart<'a>) -> BytesStart<'a>
fn write_attrs<'a>(&self, start: BytesStart<'a>) -> BytesStart<'a>
Write attributes onto the start tag and return it.
Source§fn write_element<W>(
&self,
tag: &str,
writer: &mut Writer<W>,
) -> Result<(), SerializeError>where
W: Write,
fn write_element<W>(
&self,
tag: &str,
writer: &mut Writer<W>,
) -> Result<(), SerializeError>where
W: Write,
Write a complete element:
<tag attrs>children</tag> or <tag attrs/>.Auto Trait Implementations§
impl Freeze for CTTLByAnimateColorTransform
impl RefUnwindSafe for CTTLByAnimateColorTransform
impl Send for CTTLByAnimateColorTransform
impl Sync for CTTLByAnimateColorTransform
impl Unpin for CTTLByAnimateColorTransform
impl UnsafeUnpin for CTTLByAnimateColorTransform
impl UnwindSafe for CTTLByAnimateColorTransform
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more