Struct onitama::board::Board
[−]
[src]
pub struct Board(_);
Methods
impl Board
[src]
fn new() -> Board
fn temple_of(s: Side) -> Point
fn allowed(&self, m: Move) -> bool
fn after(&self, m: Move) -> Board
fn is_either_king_dead(&self) -> bool
fn is_either_temple_taken(&self) -> bool
fn is_game_over(&self) -> bool
fn iter(&self) -> BoardIter
Trait Implementations
impl PartialEq for Board
[src]
fn eq(&self, __arg_0: &Board) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Board) -> bool
This method tests for !=
.
impl Eq for Board
[src]
impl Hash for Board
[src]
fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl Clone for Board
[src]
fn clone(&self) -> Board
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more