pub struct Player {Show 27 fields
pub id: Option<String>,
pub invalid_identifier: Option<bool>,
pub app_id: Option<String>,
pub device_type: i32,
pub external_user_id: Option<String>,
pub external_user_id_auth_hash: Option<String>,
pub email_auth_hash: Option<String>,
pub identifier: Option<String>,
pub language: Option<String>,
pub timezone: Option<i32>,
pub game_version: Option<String>,
pub device_model: Option<String>,
pub device_os: Option<String>,
pub ad_id: Option<String>,
pub sdk: Option<String>,
pub session_count: Option<i32>,
pub tags: Option<Value>,
pub amount_spent: Option<f32>,
pub created_at: Option<i64>,
pub playtime: Option<i64>,
pub badge_count: Option<i32>,
pub last_active: Option<i32>,
pub notification_types: Option<i32>,
pub test_type: Option<i32>,
pub long: Option<f32>,
pub lat: Option<f32>,
pub country: Option<String>,
}
Fields§
§id: Option<String>
The device’s OneSignal ID
invalid_identifier: Option<bool>
If true, this is the equivalent of a user being Unsubscribed
app_id: Option<String>
§device_type: i32
Required The device’s platform: 0 = iOS 1 = Android 2 = Amazon 3 = WindowsPhone (MPNS) 4 = Chrome Apps / Extensions 5 = Chrome Web Push 6 = Windows (WNS) 7 = Safari 8 = Firefox 9 = MacOS 10 = Alexa 11 = Email 13 = For Huawei App Gallery Builds SDK Setup. Not for Huawei Devices using FCM 14 = SMS
external_user_id: Option<String>
a custom user ID
external_user_id_auth_hash: Option<String>
Only required if you have enabled Identity Verification and device_type is NOT 11 email.
email_auth_hash: Option<String>
Email - Only required if you have enabled Identity Verification and device_type is email (11).
identifier: Option<String>
Recommended: For Push Notifications, this is the Push Token Identifier from Google or Apple. For Apple Push identifiers, you must strip all non alphanumeric characters. Examples: iOS: 7abcd558f29d0b1f048083e2834ad8ea4b3d87d8ad9c088b33c132706ff445f0 Android: APA91bHbYHk7aq-Uam_2pyJ2qbZvqllyyh2wjfPRaw5gLEX2SUlQBRvOc6sck1sa7H7nGeLNlDco8lXj83HWWwzV… For Email Addresses, set the full email address email@email.com and make sure to set device_type to 11.
language: Option<String>
Language code. Typically lower case two letters, except for Chinese where it must be one of zh-Hans or zh-Hant. Example: en
timezone: Option<i32>
Number of seconds away from UTC. Example: -28800
game_version: Option<String>
Version of your app. Example: 1.1
device_model: Option<String>
Device make and model. Example: iPhone5,1
device_os: Option<String>
Device operating system version. Example: 7.0.4
ad_id: Option<String>
The ad id for the device’s platform: Android = Advertising Id iOS = identifierForVendor WP8.0 = DeviceUniqueId WP8.1 = AdvertisingId
sdk: Option<String>
Name and version of the sdk/plugin that’s calling this API method (if any)
session_count: Option<i32>
Number of times the user has played the game, defaults to 1
Custom tags for the player. Only support string and integer key value pairs. Does not support arrays or other nested objects. Setting a tag value to null or an empty string will remove the tag. Example: {"foo":"bar","this":"that"} Limitations: - 100 tags per call - Android SDK users: tags cannot be removed or changed via API if set through SDK sendTag methods. Recommended to only tag devices with 1 kilobyte of data Please consider using your own Database to save more than 1 kilobyte of data. See: Internal Database & CRM
amount_spent: Option<f32>
Amount the user has spent in USD, up to two decimal places
created_at: Option<i64>
Unixtime when the player joined the game
playtime: Option<i64>
Seconds player was running your app.
badge_count: Option<i32>
Current iOS badge count displayed on the app icon NOTE: Not supported for apps created after June 2018, since badge count for apps created after this date are handled on the client.
last_active: Option<i32>
Unixtime when the player was last active
notification_types: Option<i32>
1 = subscribed -2 = unsubscribed iOS - These values are set each time the user opens the app from the SDK. Use the SDK function set Subscription instead. Android - You may set this but you can no longer use the SDK method setSubscription later in your app as it will create synchronization issues.
test_type: Option<i32>
This is used in deciding whether to use your iOS Sandbox or Production push certificate when sending a push when both have been uploaded. Set to the iOS provisioning profile that was used to build your app. 1 = Development 2 = Ad-Hoc Omit this field for App Store builds.
long: Option<f32>
Longitude of the device, used for geotagging to segment on.
lat: Option<f32>
Latitude of the device, used for geotagging to segment on.
country: Option<String>
Country code in the ISO 3166-1 Alpha 2 format