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SegmentBuilder

Struct SegmentBuilder 

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pub struct SegmentBuilder { /* private fields */ }

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impl SegmentBuilder

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pub fn new() -> Self

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pub fn build(self) -> Vec<SendSegment>

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pub fn push(&mut self, segment: impl SendSegmentData)

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pub fn and_push(self, segment: impl SendSegmentData) -> Self

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pub fn text(self, text: impl ToString) -> Self

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pub fn face(self, id: impl ToString) -> Self

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pub fn image_with_options( self, file: impl ToString, image_type: Option<ImageType>, cache: Option<bool>, proxy: Option<bool>, timeout: Option<i32>, ) -> Self

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pub fn image(self, file: impl ToString) -> Self

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pub fn image_builder(self, file: impl ToString) -> ImageDataBuilder

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pub fn record_with_options( self, file: impl ToString, magic: Option<String>, cache: Option<bool>, proxy: Option<bool>, timeout: Option<i32>, ) -> Self

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pub fn record(self, file: impl ToString) -> Self

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pub fn video_with_options( self, file: impl ToString, cache: Option<bool>, proxy: Option<bool>, timeout: Option<i32>, ) -> Self

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pub fn video(self, file: impl ToString) -> Self

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pub fn at(self, qq: AtType) -> Self

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pub fn at_all(self) -> Self

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pub fn at_id(self, id: String) -> Self

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pub fn rps(self) -> Self

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pub fn dice(self) -> Self

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pub fn shake(self) -> Self

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pub fn poke(self, poke_type: impl ToString, id: impl ToString) -> Self

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pub fn anonymous(self, ignore: Option<bool>) -> Self

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pub fn share( self, url: impl ToString, title: impl ToString, content: impl ToString, image: impl ToString, ) -> Self

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pub fn contact(self, contact_type: ContactType, id: impl ToString) -> Self

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pub fn contact_qq(self, id: impl ToString) -> Self

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pub fn contact_group(self, id: impl ToString) -> Self

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pub fn location( self, lat: impl ToString, lon: impl ToString, title: Option<String>, content: Option<String>, ) -> Self

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pub fn music( self, music_type: MusicType, id: Option<String>, url: Option<String>, audio: Option<String>, title: Option<String>, content: Option<String>, image: Option<String>, ) -> Self

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pub fn music_typed(self, music_type: MusicType, id: impl ToString) -> Self

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pub fn music_qq(self, id: impl ToString) -> Self

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pub fn music_163(self, id: impl ToString) -> Self

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pub fn music_xm(self, id: impl ToString) -> Self

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pub fn music_custom( self, url: impl ToString, audio: impl ToString, title: impl ToString, content: impl ToString, image: impl ToString, ) -> Self

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pub fn reply(self, id: impl ToString) -> Self

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pub fn forward(self) -> Self

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pub fn node( self, id: Option<String>, user_id: Option<String>, nickname: Option<String>, content: Option<Vec<SendSegment>>, ) -> Self

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pub fn node_forward(self, id: impl ToString) -> Self

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pub fn node_custom( self, user_id: impl ToString, nickname: impl ToString, content: Vec<SendSegment>, ) -> Self

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pub fn xml(self, data: impl ToString) -> Self

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pub fn json(self, data: impl ToString) -> Self

Trait Implementations§

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impl Clone for SegmentBuilder

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fn clone(&self) -> SegmentBuilder

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SegmentBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SegmentBuilder

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fn default() -> SegmentBuilder

Returns the “default value” for a type. Read more
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impl From<Vec<SendSegment>> for SegmentBuilder

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fn from(value: Vec<SendSegment>) -> Self

Converts to this type from the input type.

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impl<T> Any for T
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Gets the TypeId of self. Read more
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fn borrow_mut(&mut self) -> &mut T

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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