pub enum OverlayAnchor {
Center,
TopLeft,
Top,
TopRight,
Right,
BottomRight,
Bottom,
BottomLeft,
Left,
}Expand description
A viewport edge or corner used to position an overlay.
Variants§
Center
Centers the overlay horizontally and vertically.
TopLeft
Places the overlay at the top-left corner.
Top
Centers the overlay along the top edge.
TopRight
Places the overlay at the top-right corner.
Right
Centers the overlay along the right edge.
BottomRight
Places the overlay at the bottom-right corner.
Bottom
Centers the overlay along the bottom edge.
BottomLeft
Places the overlay at the bottom-left corner.
Left
Centers the overlay along the left edge.
Trait Implementations§
Source§impl Clone for OverlayAnchor
impl Clone for OverlayAnchor
Source§fn clone(&self) -> OverlayAnchor
fn clone(&self) -> OverlayAnchor
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OverlayAnchor
Source§impl Debug for OverlayAnchor
impl Debug for OverlayAnchor
Source§impl Default for OverlayAnchor
impl Default for OverlayAnchor
Source§fn default() -> OverlayAnchor
fn default() -> OverlayAnchor
Returns the “default value” for a type. Read more
impl Eq for OverlayAnchor
Source§impl PartialEq for OverlayAnchor
impl PartialEq for OverlayAnchor
impl StructuralPartialEq for OverlayAnchor
Auto Trait Implementations§
impl Freeze for OverlayAnchor
impl RefUnwindSafe for OverlayAnchor
impl Send for OverlayAnchor
impl Sync for OverlayAnchor
impl Unpin for OverlayAnchor
impl UnsafeUnpin for OverlayAnchor
impl UnwindSafe for OverlayAnchor
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more