#[repr(C)]pub enum PlayerCameraCutType {
Cut = 0,
Move = 1,
}Expand description
Camera Cut Types
Variants§
Trait Implementations§
Source§impl Clone for PlayerCameraCutType
impl Clone for PlayerCameraCutType
Source§fn clone(&self) -> PlayerCameraCutType
fn clone(&self) -> PlayerCameraCutType
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerCameraCutType
impl Debug for PlayerCameraCutType
Source§impl PartialEq for PlayerCameraCutType
impl PartialEq for PlayerCameraCutType
impl Copy for PlayerCameraCutType
impl StructuralPartialEq for PlayerCameraCutType
Auto Trait Implementations§
impl Freeze for PlayerCameraCutType
impl RefUnwindSafe for PlayerCameraCutType
impl Send for PlayerCameraCutType
impl Sync for PlayerCameraCutType
impl Unpin for PlayerCameraCutType
impl UnwindSafe for PlayerCameraCutType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more