#[repr(C)]pub struct PlayerSpectateData {
pub spectating: bool,
pub spectateID: i32,
pub spectate_type: SpectateType,
}Fields§
§spectating: bool§spectateID: i32§spectate_type: SpectateTypeTrait Implementations§
Source§impl Clone for PlayerSpectateData
impl Clone for PlayerSpectateData
Source§fn clone(&self) -> PlayerSpectateData
fn clone(&self) -> PlayerSpectateData
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerSpectateData
impl Debug for PlayerSpectateData
Source§impl PartialEq for PlayerSpectateData
impl PartialEq for PlayerSpectateData
impl Copy for PlayerSpectateData
impl StructuralPartialEq for PlayerSpectateData
Auto Trait Implementations§
impl Freeze for PlayerSpectateData
impl RefUnwindSafe for PlayerSpectateData
impl Send for PlayerSpectateData
impl Sync for PlayerSpectateData
impl Unpin for PlayerSpectateData
impl UnwindSafe for PlayerSpectateData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more