pub struct Resolved {
pub value: EnvValue,
pub provenance: Layer,
pub shadowed: Vec<Layer>,
}Expand description
A variable as resolved: its value, the layer it came from, and the lower layers it overrode (or, for a placement key, the layers that tried and were ignored).
Fields§
§value: EnvValueThe value.
provenance: LayerThe layer that set it.
shadowed: Vec<Layer>The other layers that set it, lowest first.
Trait Implementations§
impl Eq for Resolved
impl StructuralPartialEq for Resolved
Auto Trait Implementations§
impl Forget for Resolved
impl Freeze for Resolved
impl RefUnwindSafe for Resolved
impl Send for Resolved
impl Sync for Resolved
impl Unpin for Resolved
impl UnsafeUnpin for Resolved
impl UnwindSafe for Resolved
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.