pub struct CameraSetting {
pub setting_id: i64,
pub camera_id: i64,
pub flashlight_enabled: bool,
pub resolution: String,
pub framerate: i64,
pub last_modified: OffsetDateTime,
pub modified_by: Option<i64>,
}Fields§
§setting_id: i64§camera_id: i64§flashlight_enabled: bool§resolution: String§framerate: i64§last_modified: OffsetDateTime§modified_by: Option<i64>Implementations§
Source§impl CameraSetting
impl CameraSetting
pub async fn get_for_camera(pool: &SqlitePool, camera_id: i64) -> Result<Self>
Trait Implementations§
Source§impl Clone for CameraSetting
impl Clone for CameraSetting
Source§fn clone(&self) -> CameraSetting
fn clone(&self) -> CameraSetting
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CameraSetting
impl Debug for CameraSetting
Source§impl<'de> Deserialize<'de> for CameraSetting
impl<'de> Deserialize<'de> for CameraSetting
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Model for CameraSetting
impl Model for CameraSetting
const DEFAULT: Default
type Default = Default
Source§async fn create_using_self(&mut self, pool: &SqlitePool) -> Result<()>
async fn create_using_self(&mut self, pool: &SqlitePool) -> Result<()>
Add model to database using self, mutating self with the returned id
Source§async fn get_using_id(pool: &SqlitePool, id: i64) -> Result<Self>
async fn get_using_id(pool: &SqlitePool, id: i64) -> Result<Self>
Get model from database using id
Source§async fn update_using_self(&self, pool: &SqlitePool) -> Result<()>
async fn update_using_self(&self, pool: &SqlitePool) -> Result<()>
Update model in database using self
Source§async fn delete_using_id(pool: &SqlitePool, id: i64) -> Result<()>
async fn delete_using_id(pool: &SqlitePool, id: i64) -> Result<()>
Delete model from database using id
Auto Trait Implementations§
impl Freeze for CameraSetting
impl RefUnwindSafe for CameraSetting
impl Send for CameraSetting
impl Sync for CameraSetting
impl Unpin for CameraSetting
impl UnwindSafe for CameraSetting
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more