pub struct TextArea(/* private fields */);Implementations§
Source§impl TextArea
impl TextArea
pub fn set_text_area_placeholder<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
pub fn get_text_area_placeholder(&self) -> ArkUIResult<ArkUINodeAttributeItem>
pub fn set_text_area_text<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
pub fn get_text_area_text(&self) -> ArkUIResult<ArkUINodeAttributeItem>
pub fn set_text_area_max_length<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
pub fn get_text_area_max_length(&self) -> ArkUIResult<ArkUINodeAttributeItem>
pub fn set_text_area_placeholder_color<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
pub fn get_text_area_placeholder_color( &self, ) -> ArkUIResult<ArkUINodeAttributeItem>
pub fn set_text_area_placeholder_font<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
pub fn get_text_area_placeholder_font( &self, ) -> ArkUIResult<ArkUINodeAttributeItem>
pub fn set_text_area_caret_color<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
pub fn get_text_area_caret_color(&self) -> ArkUIResult<ArkUINodeAttributeItem>
pub fn set_text_area_editing<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
pub fn get_text_area_editing(&self) -> ArkUIResult<ArkUINodeAttributeItem>
pub fn set_text_area_type<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
pub fn get_text_area_type(&self) -> ArkUIResult<ArkUINodeAttributeItem>
pub fn set_text_area_show_counter<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
pub fn get_text_area_show_counter(&self) -> ArkUIResult<ArkUINodeAttributeItem>
pub fn set_text_area_blur_on_submit<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
pub fn get_text_area_blur_on_submit( &self, ) -> ArkUIResult<ArkUINodeAttributeItem>
pub fn set_text_area_input_filter<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
pub fn get_text_area_input_filter(&self) -> ArkUIResult<ArkUINodeAttributeItem>
pub fn set_text_area_selected_background_color<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
pub fn get_text_area_selected_background_color( &self, ) -> ArkUIResult<ArkUINodeAttributeItem>
pub fn set_text_area_enter_key_type<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
pub fn get_text_area_enter_key_type( &self, ) -> ArkUIResult<ArkUINodeAttributeItem>
pub fn set_text_area_enable_keyboard_on_focus<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
pub fn get_text_area_enable_keyboard_on_focus( &self, ) -> ArkUIResult<ArkUINodeAttributeItem>
pub fn set_text_area_caret_offset<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
pub fn get_text_area_caret_offset(&self) -> ArkUIResult<ArkUINodeAttributeItem>
pub fn set_text_area_content_rect<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
pub fn get_text_area_content_rect(&self) -> ArkUIResult<ArkUINodeAttributeItem>
pub fn set_text_area_content_line_count<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
pub fn get_text_area_content_line_count( &self, ) -> ArkUIResult<ArkUINodeAttributeItem>
pub fn set_text_area_text_selection<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
pub fn get_text_area_text_selection( &self, ) -> ArkUIResult<ArkUINodeAttributeItem>
pub fn set_text_area_enable_auto_fill<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
pub fn get_text_area_enable_auto_fill( &self, ) -> ArkUIResult<ArkUINodeAttributeItem>
pub fn set_text_area_content_type<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
pub fn get_text_area_content_type(&self) -> ArkUIResult<ArkUINodeAttributeItem>
pub fn set_text_area_show_keyboard_on_focus<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
pub fn get_text_area_show_keyboard_on_focus( &self, ) -> ArkUIResult<ArkUINodeAttributeItem>
pub fn set_text_area_number_of_lines<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
pub fn get_text_area_number_of_lines( &self, ) -> ArkUIResult<ArkUINodeAttributeItem>
Source§impl TextArea
impl TextArea
pub fn on_text_area_change<T: Fn(String) + 'static>(&mut self, cb: T)
pub fn on_text_area_paste<T: Fn(String) + 'static>(&mut self, cb: T)
pub fn on_text_area_selection_change<T: Fn(i32, i32) + 'static>( &mut self, cb: T, )
pub fn on_text_area_input_filter_error<T: Fn(String) + 'static>( &mut self, cb: T, )
pub fn on_text_area_content_scroll<T: Fn(i32, i32) + 'static>(&mut self, cb: T)
pub fn on_text_area_edit_change<T: Fn(bool) + 'static>(&mut self, cb: T)
pub fn on_text_area_submit<T: Fn(i32) + 'static>(&mut self, cb: T)
pub fn on_text_area_content_size_change<T: Fn(f32, f32) + 'static>( &mut self, cb: T, )
pub fn on_text_area_will_insert<T: Fn(f32, String) -> bool + 'static>( &mut self, cb: T, )
pub fn on_text_area_did_insert<T: Fn(f32, String) + 'static>(&mut self, cb: T)
pub fn on_text_area_will_delete<T: Fn(f32, i32, String) -> bool + 'static>( &mut self, cb: T, )
pub fn on_text_area_did_delete<T: Fn(f32, i32, String) + 'static>( &mut self, cb: T, )
Trait Implementations§
Source§impl ArkUIAttributeBasic for TextArea
impl ArkUIAttributeBasic for TextArea
Source§impl ArkUICommonAttribute for TextArea
impl ArkUICommonAttribute for TextArea
fn set_attribute( &self, attribute: ArkUINodeAttributeType, value: ArkUINodeAttributeItem, ) -> ArkUIResult<()>
fn get_attribute( &self, attribute: ArkUINodeAttributeType, ) -> ArkUIResult<ArkUINodeAttributeItem>
fn reset_attribute(&self, attribute: ArkUINodeAttributeType) -> ArkUIResult<()>
fn set_number_attribute( &self, attribute: ArkUINodeAttributeType, values: Vec<ArkUINodeAttributeNumber>, ) -> ArkUIResult<()>
fn set_i32_attribute( &self, attribute: ArkUINodeAttributeType, value: i32, ) -> ArkUIResult<()>
fn set_u32_attribute( &self, attribute: ArkUINodeAttributeType, value: u32, ) -> ArkUIResult<()>
fn set_f32_attribute( &self, attribute: ArkUINodeAttributeType, value: f32, ) -> ArkUIResult<()>
fn set_bool_attribute( &self, attribute: ArkUINodeAttributeType, value: bool, ) -> ArkUIResult<()>
fn set_string_attribute<T: Into<String>>( &self, attribute: ArkUINodeAttributeType, value: T, ) -> ArkUIResult<()>
fn set_object_attribute( &self, attribute: ArkUINodeAttributeType, value: *mut c_void, ) -> ArkUIResult<()>
Source§fn percent_width(&self, width: f32) -> ArkUIResult<()>
fn percent_width(&self, width: f32) -> ArkUIResult<()>
Set percent width
Source§fn percent_height(&self, height: f32) -> ArkUIResult<()>
fn percent_height(&self, height: f32) -> ArkUIResult<()>
Set percent height
Source§fn background_color(&self, color: u32) -> ArkUIResult<()>
fn background_color(&self, color: u32) -> ArkUIResult<()>
Set background-color
fn opacity(&self, opacity: f32) -> ArkUIResult<()>
fn enabled(&self, enabled: bool) -> ArkUIResult<()>
fn id<T: Into<String>>(&self, id: T) -> ArkUIResult<()>
fn z_index(&self, z_index: i32) -> ArkUIResult<()>
fn set_background_image<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_background_image(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_padding<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_padding(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_margin<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_margin(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_translate<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_translate(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_scale<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_scale(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_rotate<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_rotate(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_brightness<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_brightness(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_saturation<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_saturation(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_blur<T: Into<ArkUINodeAttributeItem>>(&self, value: T) -> ArkUIResult<()>
fn get_blur(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_linear_gradient<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_linear_gradient(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_alignment<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_alignment(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_border_width<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_border_width(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_border_radius<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_border_radius(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_border_color<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_border_color(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_border_style<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_border_style(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_visibility<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_visibility(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_clip<T: Into<ArkUINodeAttributeItem>>(&self, value: T) -> ArkUIResult<()>
fn get_clip(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_clip_shape<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_clip_shape(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_transform<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_transform(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_hit_test_behavior<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_hit_test_behavior(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_position<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_position(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_shadow<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_shadow(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_custom_shadow<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_custom_shadow(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_background_image_size<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_background_image_size(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_background_image_size_with_style<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_background_image_size_with_style( &self, ) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_background_blur_style<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_background_blur_style(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_transform_center<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_transform_center(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_opacity_transition<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_opacity_transition(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_rotate_transition<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_rotate_transition(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_scale_transition<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_scale_transition(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_translate_transition<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_translate_transition(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_move_transition<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_move_transition(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_focusable<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_focusable(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_default_focus<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_default_focus(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_response_region<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_response_region(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_overlay<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_overlay(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn reset_overlay(&self) -> ArkUIResult<()>
fn set_sweep_gradient<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_sweep_gradient(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_radial_gradient<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_radial_gradient(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_mask<T: Into<ArkUINodeAttributeItem>>(&self, value: T) -> ArkUIResult<()>
fn get_mask(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_blend_mode<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_blend_mode(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_direction<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_direction(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_constraint_size<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_constraint_size(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_gray_scale<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_gray_scale(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_invert<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_invert(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_sepia<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_sepia(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_contrast<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_contrast(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_foreground_color<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_foreground_color(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_offset<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_offset(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_mark_anchor<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_mark_anchor(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_background_image_position<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_background_image_position(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_align_rules<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_align_rules(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_align_self<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_align_self(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_accessibility_group<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_accessibility_group(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_accessibility_text<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_accessibility_text(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_accessibility_mode<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_accessibility_mode(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_accessibility_description<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_accessibility_description(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_focus_status<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_focus_status(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_aspect_ratio<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_aspect_ratio(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_layout_weight<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_layout_weight(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_display_priority<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_display_priority(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_outline_width<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_outline_width(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_padding_percent<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_padding_percent(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_margin_percent<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_margin_percent(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_geometry_transition<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_geometry_transition(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_relative_layout_chain_mode<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_relative_layout_chain_mode(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_render_fit<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_render_fit(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_outline_color<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_outline_color(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_size<T: Into<ArkUINodeAttributeItem>>(&self, value: T) -> ArkUIResult<()>
fn get_size(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_render_group<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_render_group(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_color_blend<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_color_blend(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_foreground_blur_style<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_foreground_blur_style(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_layout_rect<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_layout_rect(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_focus_on_touch<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_focus_on_touch(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_border_width_percent<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_border_width_percent(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_border_radius_percent<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_border_radius_percent(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_accessibility_id<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_accessibility_id(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_accessibility_actions<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_accessibility_actions(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_accessibility_role<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_accessibility_role(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_accessibility_state<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_accessibility_state(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_accessibility_value<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_accessibility_value(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_expand_safe_area<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_expand_safe_area(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_visible_area_change_ratio<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_visible_area_change_ratio(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_transition<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_transition(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_unique_id<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_unique_id(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_focus_box<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_focus_box(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn set_click_distance<T: Into<ArkUINodeAttributeItem>>( &self, value: T, ) -> ArkUIResult<()>
fn get_click_distance(&self) -> ArkUIResult<ArkUINodeAttributeItem>
Source§fn remove_child(
&mut self,
index: usize,
) -> ArkUIResult<Option<Rc<RefCell<ArkUINode>>>>
fn remove_child( &mut self, index: usize, ) -> ArkUIResult<Option<Rc<RefCell<ArkUINode>>>>
Remove child node
fn add_child<T: Into<ArkUINode>>(&mut self, child: T) -> ArkUIResult<()>
Source§fn add_existing_child<T: Into<ArkUINode>>(
&mut self,
child: T,
) -> ArkUIResult<()>
fn add_existing_child<T: Into<ArkUINode>>( &mut self, child: T, ) -> ArkUIResult<()>
Add an externally-owned child node without installing native event receiver state. Read more
fn insert_child<T: Into<ArkUINode>>( &mut self, child: T, index: usize, ) -> ArkUIResult<()>
Source§fn insert_existing_child<T: Into<ArkUINode>>(
&mut self,
child: T,
index: usize,
) -> ArkUIResult<()>
fn insert_existing_child<T: Into<ArkUINode>>( &mut self, child: T, index: usize, ) -> ArkUIResult<()>
Insert an externally-owned child node without installing native event receiver state.
Source§impl ArkUICommonFontAttribute for TextArea
impl ArkUICommonFontAttribute for TextArea
fn font_size(&self, font_size: f32) -> ArkUIResult<()>
fn get_font_size(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn font_color(&self, font_color: u32) -> ArkUIResult<()>
fn get_font_color(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn font_style(&self, font_style: i32) -> ArkUIResult<()>
fn get_font_style(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn font_weight(&self, font_weight: i32) -> ArkUIResult<()>
fn get_font_weight(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn font_family<T: Into<String>>(&self, font_family: T) -> ArkUIResult<()>
fn get_font_family(&self) -> ArkUIResult<ArkUINodeAttributeItem>
fn font_feature<T: Into<String>>(&self, font_feature: T) -> ArkUIResult<()>
fn get_font_feature(&self) -> ArkUIResult<ArkUINodeAttributeItem>
Source§impl ArkUIEvent for TextArea
impl ArkUIEvent for TextArea
fn on_event<T: Fn(&Event) + 'static>( &mut self, event_type: NodeEventType, cb: T, )
fn on_event_no_param<T: Fn() + 'static>( &mut self, event_type: NodeEventType, cb: T, )
fn on_custom_event<T: Fn(&NodeCustomEvent) + 'static>( &mut self, event_type: NodeCustomEventType, cb: T, )
fn on_custom_measure<T: Fn(&NodeCustomEvent) + 'static>(&mut self, cb: T)
fn on_custom_layout<T: Fn(&NodeCustomEvent) + 'static>(&mut self, cb: T)
fn on_custom_draw<T: Fn(&NodeCustomEvent) + 'static>(&mut self, cb: T)
fn on_custom_foreground_draw<T: Fn(&NodeCustomEvent) + 'static>( &mut self, cb: T, )
fn on_custom_overlay_draw<T: Fn(&NodeCustomEvent) + 'static>(&mut self, cb: T)
fn on_click<T: Fn() + 'static>(&mut self, cb: T)
fn on_click_with_event<T: Fn(&Event) + 'static>(&mut self, cb: T)
fn on_appear<T: Fn() + 'static>(&mut self, cb: T)
fn on_disappear<T: Fn() + 'static>(&mut self, cb: T)
fn on_focus<T: Fn() + 'static>(&mut self, cb: T)
fn on_blur<T: Fn() + 'static>(&mut self, cb: T)
fn on_attach<T: Fn() + 'static>(&mut self, cb: T)
fn on_detach<T: Fn() + 'static>(&mut self, cb: T)
fn on_hover<T: Fn(bool) + 'static>(&mut self, cb: T)
fn on_touch_event<T: Fn(&Event) + 'static>(&mut self, cb: T)
fn on_area_change<T: Fn(&Event) + 'static>(&mut self, cb: T)
fn on_visible_area_change<T: Fn(bool, f32) + 'static>(&mut self, cb: T)
fn on_touch_intercept<T: Fn(&Event) -> Option<bool> + 'static>(&mut self, cb: T)
fn on_mouse<T: Fn(&Event) + 'static>(&mut self, cb: T)
fn on_accessibility_actions<T: Fn(u32) + 'static>(&mut self, cb: T)
fn on_pre_drag<T: Fn(Option<PreDragStatus>) + 'static>(&mut self, cb: T)
fn on_drag_start<T: Fn(&Event) + 'static>(&mut self, cb: T)
fn on_drag_enter<T: Fn(&Event) + 'static>(&mut self, cb: T)
fn on_drag_move<T: Fn(&Event) + 'static>(&mut self, cb: T)
fn on_drag_leave<T: Fn(&Event) + 'static>(&mut self, cb: T)
fn on_drop<T: Fn(&Event) + 'static>(&mut self, cb: T)
fn on_drag_end<T: Fn(&Event) + 'static>(&mut self, cb: T)
fn on_will_scroll<T: Fn(f32, i32, i32) -> Option<f32> + 'static>( &mut self, cb: T, )
Source§impl ArkUIGesture for TextArea
impl ArkUIGesture for TextArea
fn add_gesture( &self, gesture: Gesture, mode: Option<GesturePriority>, mask: Option<GestureMask>, ) -> ArkUIResult<()>
fn add_gesture_ref( &self, gesture: &Gesture, mode: Option<GesturePriority>, mask: Option<GestureMask>, ) -> ArkUIResult<()>
fn remove_gesture(&self, gesture: &Gesture) -> ArkUIResult<()>
fn set_gesture_interrupter<T: Fn(GestureInterruptInfoRef) -> GestureInterruptResult + 'static>( &self, interrupter: T, ) -> ArkUIResult<()>
fn clear_gesture_interrupter(&self) -> ArkUIResult<()>
fn set_inner_gesture_parallel_to<T: Fn(ParallelInnerGestureEventRef) -> Option<GestureRecognizerRef> + 'static>( &self, parallel_inner_gesture: T, ) -> ArkUIResult<()>
fn clear_inner_gesture_parallel_to(&self) -> ArkUIResult<()>
Auto Trait Implementations§
impl Freeze for TextArea
impl !RefUnwindSafe for TextArea
impl !Send for TextArea
impl !Sync for TextArea
impl Unpin for TextArea
impl UnsafeUnpin for TextArea
impl !UnwindSafe for TextArea
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more