pub struct AccessibilityState { /* private fields */ }Expand description
Accessibility state wrapper.
Implementations§
Source§impl AccessibilityState
impl AccessibilityState
pub fn new() -> ArkUIResult<Self>
pub fn dispose(self)
pub fn set_disabled(&mut self, is_disabled: i32)
pub fn is_disabled(&self) -> i32
pub fn set_selected(&mut self, is_selected: i32)
pub fn is_selected(&self) -> i32
pub fn set_checked_state(&mut self, checked_state: i32)
pub fn get_checked_state(&self) -> i32
Trait Implementations§
Source§impl From<&AccessibilityState> for ArkUINodeAttributeItem
impl From<&AccessibilityState> for ArkUINodeAttributeItem
Source§fn from(value: &AccessibilityState) -> Self
fn from(value: &AccessibilityState) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl !Send for AccessibilityState
impl !Sync for AccessibilityState
impl Freeze for AccessibilityState
impl RefUnwindSafe for AccessibilityState
impl Unpin for AccessibilityState
impl UnsafeUnpin for AccessibilityState
impl UnwindSafe for AccessibilityState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more