pub trait UserSimulator: Send + Sync {
// Required methods
fn name(&self) -> &str;
fn initial_message<'life0, 'life1, 'async_trait>(
&'life0 self,
task: &'life1 Task,
) -> Pin<Box<dyn Future<Output = Result<String, UserError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn respond<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
conversation: ConversationView<'life1>,
task: &'life2 Task,
) -> Pin<Box<dyn Future<Output = Result<UserAction, UserError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
}Required Methods§
fn name(&self) -> &str
Sourcefn initial_message<'life0, 'life1, 'async_trait>(
&'life0 self,
task: &'life1 Task,
) -> Pin<Box<dyn Future<Output = Result<String, UserError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn initial_message<'life0, 'life1, 'async_trait>(
&'life0 self,
task: &'life1 Task,
) -> Pin<Box<dyn Future<Output = Result<String, UserError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Produce the first user message from the task. Called once at the start of a conversation loop.
Sourcefn respond<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
conversation: ConversationView<'life1>,
task: &'life2 Task,
) -> Pin<Box<dyn Future<Output = Result<UserAction, UserError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn respond<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
conversation: ConversationView<'life1>,
task: &'life2 Task,
) -> Pin<Box<dyn Future<Output = Result<UserAction, UserError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Respond to the current conversation. Return
UserAction::Say with the next user message, or
UserAction::EndConversation to terminate the loop.