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RendererSession

Struct RendererSession 

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pub struct RendererSession {
Show 13 fields pub id: RendererId, pub name: String, pub connected_at: DateTime<Utc>, pub render_target: RenderTarget, pub render_target_schema: Option<Value>, pub description: Option<String>, pub custom_actions: Option<Value>, pub render_characteristics: Option<Value>, pub sender: Sender<ServerMessage>, pub instances: HashMap<InstanceId, GraphicInstance>, pub pending: HashMap<Uuid, Sender<RendererMessage>>, pub messages_sent: AtomicU64, pub messages_received: AtomicU64, /* private fields */
}

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§id: RendererId§name: String§connected_at: DateTime<Utc>§render_target: RenderTarget§render_target_schema: Option<Value>§description: Option<String>

hello.capabilities.description / .customActions / .renderCharacteristics — passed through to the spec’s RendererInfo.

§custom_actions: Option<Value>§render_characteristics: Option<Value>§sender: Sender<ServerMessage>§instances: HashMap<InstanceId, GraphicInstance>§pending: HashMap<Uuid, Sender<RendererMessage>>

Requests awaiting a correlated reply from this renderer, keyed by the requestId sent out on the ServerMessage.

§messages_sent: AtomicU64

Metrics tracking (for observability)

§messages_received: AtomicU64

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