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GraphicStore

Struct GraphicStore 

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pub struct GraphicStore { /* private fields */ }
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Reads graphics straight from disk — Core owns no database. Whatever sits in front of Core (admin routes, or a human with scp) writes (and deletes) {graphics_storage}/{graphic_id}/... directly; Core only ever reads. Caches the list() result for a configurable TTL to avoid repeated disk scans when serving multiple concurrent requests.

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impl GraphicStore

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pub fn new(root: impl Into<PathBuf>) -> Self

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pub async fn get(&self, id: &str) -> Result<Graphic>

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pub async fn list(&self) -> Result<Vec<Graphic>>

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pub async fn list_cached(&self, ttl: Duration) -> Result<Vec<Graphic>>

Like list(), but caches the result for ttl. If ttl is zero, behaves identically to list() (always fetches fresh from disk). The cache is global and shared across all GraphicStore instances.

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pub fn path_for(&self, id: &str) -> PathBuf

Storage path for a graphic that may or may not exist — used by asset and thumbnail serving, which do their own 404 handling on read.

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