pub struct ImageEffectProperties(/* private fields */);Implementations§
Source§impl ImageEffectProperties
impl ImageEffectProperties
pub fn new(host: OfxPropertySetHandle, property: Rc<OfxPropertySuiteV1>) -> Self
Trait Implementations§
Source§impl<'a> AsProperties for ImageEffectProperties
impl<'a> AsProperties for ImageEffectProperties
fn handle(&self) -> OfxPropertySetHandle
fn suite(&self) -> *const OfxPropertySuiteV1
Source§impl CanGet for ImageEffectProperties
impl CanGet for ImageEffectProperties
fn get_context(&self) -> Result<ImageEffectContext>
Source§impl CanGet for ImageEffectProperties
impl CanGet for ImageEffectProperties
fn get_supports_multi_resolution(&self) -> Result<<Property as Get>::ReturnType>
Source§impl CanGet for ImageEffectProperties
impl CanGet for ImageEffectProperties
fn get_opengl_render_supported(&self) -> Result<<Property as Get>::ReturnType>
Source§impl CanGet for ImageEffectProperties
impl CanGet for ImageEffectProperties
fn get_frame_rate(&self) -> Result<<Property as Get>::ReturnType>
Source§impl CanGet for ImageEffectProperties
impl CanGet for ImageEffectProperties
fn get_is_interactive(&self) -> Result<<Property as Get>::ReturnType>
Source§impl CanGet for ImageEffectProperties
impl CanGet for ImageEffectProperties
Source§impl CanGet for ImageEffectProperties
impl CanGet for ImageEffectProperties
fn get_project_size(&self) -> Result<<Property as Get>::ReturnType>
Source§impl CanGet for ImageEffectProperties
impl CanGet for ImageEffectProperties
fn get_project_offset(&self) -> Result<<Property as Get>::ReturnType>
Source§impl CanGet for ImageEffectProperties
impl CanGet for ImageEffectProperties
fn get_project_extent(&self) -> Result<<Property as Get>::ReturnType>
Source§impl CanGet for ImageEffectProperties
impl CanGet for ImageEffectProperties
fn get_project_pixel_aspect_ratio( &self, ) -> Result<<Property as Get>::ReturnType>
Source§impl CanGet for ImageEffectProperties
impl CanGet for ImageEffectProperties
fn get_effect_duration(&self) -> Result<<Property as Get>::ReturnType>
Source§impl CanGet for ImageEffectProperties
impl CanGet for ImageEffectProperties
fn get_sequential_render(&self) -> Result<<Property as Get>::ReturnType>
Source§impl CanGet for ImageEffectProperties
impl CanGet for ImageEffectProperties
fn get_supports_tiles(&self) -> Result<<Property as Get>::ReturnType>
Source§impl CanSet for ImageEffectProperties
impl CanSet for ImageEffectProperties
Source§impl CanSet for ImageEffectProperties
impl CanSet for ImageEffectProperties
Source§impl CanSet for ImageEffectProperties
impl CanSet for ImageEffectProperties
Source§impl CanSet for ImageEffectProperties
impl CanSet for ImageEffectProperties
Source§impl CanSet for ImageEffectProperties
impl CanSet for ImageEffectProperties
Source§impl Clone for ImageEffectProperties
impl Clone for ImageEffectProperties
Source§fn clone(&self) -> ImageEffectProperties
fn clone(&self) -> ImageEffectProperties
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ImageEffectProperties
impl Debug for ImageEffectProperties
Source§impl HasProperties<ImageEffectProperties> for ImageEffectHandle
impl HasProperties<ImageEffectProperties> for ImageEffectHandle
fn properties(&self) -> Result<ImageEffectProperties>
Source§impl PropertiesNewTypeConstructor for ImageEffectProperties
impl PropertiesNewTypeConstructor for ImageEffectProperties
fn build(host: OfxPropertySetHandle, property: Rc<OfxPropertySuiteV1>) -> Self
Auto Trait Implementations§
impl Freeze for ImageEffectProperties
impl RefUnwindSafe for ImageEffectProperties
impl !Send for ImageEffectProperties
impl !Sync for ImageEffectProperties
impl Unpin for ImageEffectProperties
impl UnwindSafe for ImageEffectProperties
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more