Struct offscreen_gl_context::NativeGLContext
[−]
[src]
pub struct NativeGLContext { /* fields omitted */ }
pub struct NativeGLContext { /* fields omitted */ }
impl Drop for NativeGLContext
[src]impl Send for NativeGLContext
[src]impl Sync for NativeGLContext
[src]impl NativeGLContextMethods for NativeGLContext
[src]type Handle = NativeGLContextHandle
fn get_proc_address(addr: &str) -> *const ()
fn is_current(&self) -> bool
fn current() -> Option<Self>
fn current_handle() -> Option<Self::Handle>
fn make_current(&self) -> Result<(), &'static str>
fn unbind(&self) -> Result<(), &'static str>
fn handle(&self) -> Self::Handle
fn create_headless() -> Result<Self, &'static str>