pub enum DS_TEXTURE_NUMBER {
DS_NONE = 0,
DS_WOOD = 1,
DS_CHECKERED = 2,
DS_GROUND = 3,
DS_SKY = 4,
}
Expand description
DS_TEXTURE_NUMBER (for compatibililty) pub type DS_TEXTURE_NUMBER = c_int; (drawstuff.h)
Variants§
DS_NONE = 0
no texture only color
DS_WOOD = 1
wood
DS_CHECKERED = 2
checkered
DS_GROUND = 3
ground
DS_SKY = 4
sky
Auto Trait Implementations§
impl Freeze for DS_TEXTURE_NUMBER
impl RefUnwindSafe for DS_TEXTURE_NUMBER
impl Send for DS_TEXTURE_NUMBER
impl Sync for DS_TEXTURE_NUMBER
impl Unpin for DS_TEXTURE_NUMBER
impl UnwindSafe for DS_TEXTURE_NUMBER
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more