pub struct DuplicateBuilder<'a, S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<'a, S: State> DuplicateBuilder<'a, S>
impl<'a, S: State> DuplicateBuilder<'a, S>
Sourcepub fn build(self) -> Duplicate<'a>where
S: IsComplete,
pub fn build(self) -> Duplicate<'a>where
S: IsComplete,
Finish building and return the requested object
Sourcepub fn scene(self, value: SceneId<'a>) -> DuplicateBuilder<'a, SetScene<S>>where
S::Scene: IsUnset,
pub fn scene(self, value: SceneId<'a>) -> DuplicateBuilder<'a, SetScene<S>>where
S::Scene: IsUnset,
Required.
Identifier of the scene the item is in.
Sourcepub fn item_id(self, value: i64) -> DuplicateBuilder<'a, SetItemId<S>>where
S::ItemId: IsUnset,
pub fn item_id(self, value: i64) -> DuplicateBuilder<'a, SetItemId<S>>where
S::ItemId: IsUnset,
Required.
Numeric ID of the scene item.
Sourcepub fn destination(
self,
value: DestinationSceneId<'a>,
) -> DuplicateBuilder<'a, SetDestination<S>>where
S::Destination: IsUnset,
pub fn destination(
self,
value: DestinationSceneId<'a>,
) -> DuplicateBuilder<'a, SetDestination<S>>where
S::Destination: IsUnset,
Sourcepub fn maybe_destination(
self,
value: Option<DestinationSceneId<'a>>,
) -> DuplicateBuilder<'a, SetDestination<S>>where
S::Destination: IsUnset,
pub fn maybe_destination(
self,
value: Option<DestinationSceneId<'a>>,
) -> DuplicateBuilder<'a, SetDestination<S>>where
S::Destination: IsUnset,
Auto Trait Implementations§
impl<'a, S> Freeze for DuplicateBuilder<'a, S>
impl<'a, S> RefUnwindSafe for DuplicateBuilder<'a, S>
impl<'a, S> Send for DuplicateBuilder<'a, S>
impl<'a, S> Sync for DuplicateBuilder<'a, S>
impl<'a, S> Unpin for DuplicateBuilder<'a, S>
impl<'a, S> UnsafeUnpin for DuplicateBuilder<'a, S>
impl<'a, S> UnwindSafe for DuplicateBuilder<'a, S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more