Modules§
Structs§
- BTree
BTree
is where the informatioSender
is contained. Its inner implementation has a tuple containing the action to be taken as well as a oneshot channel to receive data. To start theBTree
thread just executeBTree::start(buffer_size: usize)
. If youbuffer_size
is too short it may cause synchronization problems, so it should be well ajusted to your application needs.